EngerS

Russia
On FACEIT since 2022 214 matches tracked
ELO ▼ 2
3,132
30-day peak: 3,134
Rank EU ▼ 1,321 places
#5,713
Russia #1,631 in Russia
30 days · prev. #4,392 · best #4,392
Last updated:

How does EngerS play?

Rating 1.14 (from 153 matches) K/R 0.77 ADR 80.1 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 167 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 28% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

3,000-3,499 ELO

Compared with 7,726 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 58%+6 pp · Ø 52% better than 87%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 13%−9 pp · Ø 22% better than 5%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (53%).

Headshot rate 48%−5 pp · Ø 53% better than 23%
AWP share of kills 27%+15 pp · Ø 12% better than 90%
K/D 1.17+0.12 · Ø 1.05 better than 77%
Pistol kills per match 2.7
Knife kills 3 in 214 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 13.3%−0.3 pp · Ø 13.6% better than 37%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 66%
MVPs per match 2.3−0.1 · Ø 2.4 better than 37%
4Ks and aces 35x 4K, 2 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 30%−3 pp · Ø 33% better than 23%
Utility damage per round 2.6−1.2 · Ø 3.8 better than 13%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 55%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp, ELO +99
= Stayed the same
K/R at 0.76, ADR at 78.7, Win rate at 45%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.84
AprMayJunJulAugSepOctNov

Best month: July 2026 with 0.85. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.75).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −92 ELO
40 matches · 65% win rate
On Mirage −59 ELO
38 matches · 45% win rate
On Fridays −121 ELO, win rate 23%

EngerS loses the most ELO on Anubis: −92 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.33 · Anubis
  2. Recorded match no. 100 · Nuke
  3. Longest win streak: 7 wins in a row · Ancient
  4. Most kills in a match: 45 · Dust 2

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 262
44% better than 15%
0.78 better than 61%
82.5 better than 53%
1.11 better than 62%
65% of 190 duels better than 95%
36% of 33 situations better than 41%
Ancient40
55% right on the average
0.83 better than 81%
82.7 better than 53%
1.18 better than 85%
58% of 121 duels better than 80%
42% of 24 situations better than 60%
Anubis40
65% better than 81%
0.78 better than 63%
80.4 better than 43%
1.18 better than 84%
61% of 150 duels better than 89%
36% of 25 situations better than 44%
Mirage38
45% better than 14%
0.72 better than 32%
75.5 better than 18%
1.03 better than 39%
49% of 81 duels better than 30%
47% of 15 situations better than 75%
Nuke29
52% better than 32%
0.75 better than 41%
77.9 better than 29%
1.17 better than 75%
57% of 92 duels better than 69%
45% of 11 situations better than 67%
Inferno5
20% -
0.65 -
76.9 -
0.93-
46% of 28 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How EngerS plays

Across 214 matches EngerS averages K/R 0.77 and ADR 80.1; the rating across the 153 rated matches is 1.14. Biggest strength: Deaths per round at just 66% (lower is better), better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 48% headshots. The strongest map is Anubis with a 65% win rate in 40 matches. In 85 of 167 matches the rating was 1.10 or higher (51%), in 46 it was below 0.90. In 153 matches with detailed stats: 35 4Ks and 2 aces. Best month by rating: October 2026 at 1.17. EngerS loses the most ELO on Anubis (−92 ELO, win rate 65%). Things go best in match 3 of the day (+120 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +120 ELO. Improved over the last three months: Headshots +2 pp, ELO +99. Unchanged in recent months: K/R at 0.76, ADR at 78.7, Win rate at 45%. Last 30 days: 5 matches, win rate 40%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.