ElMagico10

Brazil
On FACEIT since 2015 433 matches tracked 131 matches in 30 days
ELO ▼ 93
3,489
30-day peak: 3,649
Rank EU ▼ 559 places
#1,401
Brazil #7 in Brazil
30 days · prev. #842 · best #531
Last updated:

How does ElMagico10 play?

Rating 1.14 (from 429 matches) K/R 0.79 ADR 80.4 from 433 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 432 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 16%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (384 matches).

3,000-3,499 ELO

Compared with 7,553 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 58%+6 pp · Ø 52% better than 87%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 43%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 38%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.06).

Headshot rate 49%−4 pp · Ø 53% better than 28%
AWP share of kills 21%+9 pp · Ø 12% better than 83%
K/D 1.20+0.14 · Ø 1.06 better than 82%
Pistol kills per match 2.9 from the last 432
Knife kills 7 in 432 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.6%).

2K rounds 14.9%+1.3 pp · Ø 13.6% better than 75%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 50%
MVPs per match 2.3−0.1 · Ø 2.4 better than 37%
4Ks and aces 67x 4K, 9 aces in 384 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 2.6−1.4 · Ø 4.0 better than 13%
Enemies flashed per round 0.12−0.20 · Ø 0.32 better than 3%
Deaths per round 66%−4 pp · Ø 70% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +8 pp, ELO +460
= Stayed the same
K/R at 0.79, Rating at 1.14, ADR at 80.0, Headshots at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: September 2026 with 0.87. Last 3 months unchanged at 0.79. Slightly above the average (0.75).

Patterns

From the last 432 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −199 ELO
31 matches · 52% win rate
On Ancient −113 ELO
94 matches · 59% win rate
Between 0:00 and 6:00 −265 ELO, win rate 47%
On Wednesdays −182 ELO, win rate 41%

ElMagico10 loses the most ELO on Dust 2: −199 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Highest rating in a match: 2.76 · Inferno
  3. Longest win streak: 10 wins in a row · Anubis

Maps in detail

from the last 432 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
50% better than 30%
0.77 better than 55%
80.1 better than 40%
1.09 better than 59%
56% of 420 duels better than 71%
35% of 75 situations better than 38%
Ancient94
59% better than 63%
0.78 better than 62%
76.4 better than 20%
1.12 better than 70%
64% of 352 duels better than 96%
36% of 85 situations better than 44%
Anubis74
64% better than 78%
0.82 better than 79%
81.8 better than 52%
1.17 better than 81%
57% of 273 duels better than 75%
43% of 63 situations better than 63%
Nuke52
52% better than 30%
0.82 better than 71%
85.6 better than 65%
1.16 better than 73%
53% of 211 duels better than 47%
34% of 29 situations better than 40%
Inferno37
46% better than 11%
0.87 better than 75%
87.7 better than 59%
1.27 better than 78%
61% of 122 duels better than 73%
39% of 23 situations better than 46%
Cache35
46% better than 14%
0.76 better than 37%
75.0 better than 13%
1.10 better than 44%
57% of 141 duels better than 64%
52% of 25 situations better than 78%
Dust 231
52% better than 38%
0.76 right on the average
79.1 better than 36%
1.10 better than 58%
59% of 133 duels better than 81%
36% of 14 situations better than 42%

Compared with players on the same level who have at least 15 matches on the map.

How ElMagico10 plays

Across 433 matches ElMagico10 averages K/R 0.79 and ADR 80.4; the rating across the 429 rated matches is 1.14. Biggest strength: Deaths per round at just 66% (lower is better), better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 49% headshots. The strongest map is Anubis with a 64% win rate in 74 matches. In 215 of 432 matches the rating was 1.10 or higher (50%), in 120 it was below 0.90. In 384 matches with detailed stats: 67 4Ks and 9 aces. Best month by rating: September 2026 at 1.26. ElMagico10 loses the most ELO on Dust 2 (−199 ELO, win rate 52%). Things go best on Anubis (+283 ELO, win rate 64%). Match no. 2 of the day goes best: 59% win rate, +54 ELO. Improved over the last three months: Win rate +8 pp, ELO +460. Unchanged in recent months: K/R at 0.79, Rating at 1.14, ADR at 80.0, Headshots at 50%. Last 30 days: 131 matches, win rate 52%, net ELO −269.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.