Efmsx-
Name history of Efmsx-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Efmsx- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
Strength61% of opening duels won and so well above the average (51%).
Clutch
Average52% of 1v1s won and so well above the average (39%).
Weapons and aim
Average1.23 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 6.2% of rounds and so well above the average (4.1%).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.97. Last 3 months: 0.89 (at the start 0.88). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.35. Last 3 months: 1.24 (at the start 1.25). Well above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 100.2. Last 3 months: 94.8 (at the start 92.7). Well above the average (80.8).
Share of headshot kills
Best month: July 2026 with 48%. Last 3 months: 43% (at the start 44%). Well below the average (49%).
Matches won (win rate)
Best month: June 2026 with 54%. Last 3 months: 50% (at the start 44%). Right on the average (50%).
Best month: September 2026 with 2,154. Last 3 months: 1,921 (at the start 1,934).
Rounds with first kill
Best month: August 2026 with 18%.
1v1 clutches won
Best month: September 2026 with 58%.
Patterns
From the last 190 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Efmsx- loses the most ELO on Ancient: −52 ELO, 42% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Anubis
- Most kills in a match: 43 · Dust 2
- Highest rating in a match: 2.46 · Dust 2
- Longest win streak: 10 wins in a row · Anubis
Maps in detail
from the last 190 matchesCompared with players on the same level who have at least 15 matches on the map.
How Efmsx- plays
Across 190 matches Efmsx- averages K/R 0.88 and ADR 93.9; the rating across the 164 rated matches is 1.25. Biggest strength: Opening duels won at 61%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 19.8 kills per match with 43% headshots. The strongest map is Anubis with a 50% win rate in 26 matches. In 99 of 164 matches the rating was 1.10 or higher (60%), in 35 it was below 0.90. In 141 matches with detailed stats: 46 4Ks and 7 aces. Best month by rating: August 2026 at 1.35. Efmsx- loses the most ELO on Ancient (−52 ELO, win rate 42%). Things go best on Dust 2 (+5 ELO, win rate 47%). Match no. 1 of the day goes best: 52% win rate, −69 ELO. Improved over the last three months: Win rate +6 pp. Unchanged in recent months: K/R at 0.89, Rating at 1.24, ADR at 94.8, Headshots at 43%, ELO at 1,921. Last 30 days: 42 matches, win rate 52%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.