Eddabeast
How does Eddabeast play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).
Compared with 626 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 14% of rounds and so well above the average (9%).
Clutch
Weakness1.1 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average33% headshots and so well below the average (42%).
Impact
AverageExactly 3 kills in 3.5% of rounds and so just below the average (3.6%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 3 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.69 (at the start 0.70). Just below the average (0.70).
Rating, 1.00 is an average match
Best month: August 2026 with 0.95. Last 3 months: 0.92 (at the start 0.93). Slightly below the average (0.96).
Damage per round (ADR)
Best month: June 2026 with 86.0. Last 3 months: 80.7 (at the start 80.3). Slightly above the average (77.1).
Share of headshot kills
Best month: September 2026 with 35%. Last 3 months: 33% (at the start 34%). Well below the average (42%).
Matches won (win rate)
Best month: June 2026 with 57%. Last 3 months: 47% (at the start 48%). Clearly below the average (51%).
Best month: October 2026 with 1,179. Last 3 months: 886 (at the start 888).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 270 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Eddabeast loses the most ELO on Dust 2: −98 ELO, 47% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Mirage
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.30 · Dust 2
Maps in detail
from the last 270 matchesCompared with players on the same level who have at least 15 matches on the map.
How Eddabeast plays
Across 270 matches Eddabeast averages K/R 0.69 and ADR 80.5; the rating across the 247 rated matches is 0.92. Biggest strength: Rounds with first kill at 14%, better than 97% of level 3 players. Most room to improve: Headshot rate at 33%, better than only 11% of level 3 players. Averages 15.0 kills per match with 33% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 68 of 247 matches the rating was 1.10 or higher (28%), in 133 it was below 0.90. In 196 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: August 2026 at 0.95. Eddabeast loses the most ELO on Dust 2 (−98 ELO, win rate 47%). Things go best on Inferno (+68 ELO, win rate 38%). From match no. 5 of the day on, things go best: 57% win rate, +11 ELO. Unchanged in recent months: K/R at 0.69, Rating at 0.92, ADR at 80.7, Headshots at 33%, Win rate at 47%, ELO at 886. Last 30 days: 26 matches, win rate 35%, net ELO −80.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.