Ecstacy-
Compared with 592 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 10% of rounds and so clearly above the average (9%).
Clutch
Average15% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average30% headshots and so well below the average (40%).
Impact
AverageExactly 3 kills in 4.4% of rounds and so well above the average (3.4%).
Utility and deaths
AverageDied in 78% of rounds and so well above the average (74%). Lower is better.
Progress
One value per month, dashed line is the level 3 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.70 (at the start 0.79). Just above the average (0.68).
Rating, 1.00 is an average match
Best month: August 2026 with 1.05. Last 3 months: 0.93 (at the start 1.05). Just below the average (0.94).
Damage per round (ADR)
Best month: August 2026 with 87.5. Last 3 months: 76.6 (at the start 87.5). Just above the average (75.9).
Share of headshot kills
Best month: October 2026 with 37%. Last 3 months: 32% (at the start 20%). Well below the average (40%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months: 49% (at the start 52%). Just above the average (48%).
Best month: October 2026 with 962. Last 3 months: 842 (at the start 493).
Rounds with first kill
Best month: August 2026 with 13%. Last 3 months: 10% (at the start 13%). Clearly above the average (9%).
1v1 clutches won
Best month: August 2026 with 50%. Last 3 months: 35% (at the start 50%). Slightly below the average (39%).
Patterns
From the last 126 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Ecstacy- loses the most ELO on Dust 2: −44 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Nuke
- Most kills in a match: 41 · Ancient
- Highest rating in a match: 2.13 · Anubis
Maps in detail
from the last 126 matchesCompared with players on the same level who have at least 15 matches on the map.
How Ecstacy- plays
Across 126 matches Ecstacy- averages K/R 0.72, ADR 78.3 and a rating of 0.95. Biggest strength: 3K rounds at 4.4%, better than 89% of level 3 players. Most room to improve: Headshot rate at 30%, better than only 3% of level 3 players. Averages 15.9 kills per match with 30% headshots. The strongest map is Cache with a 58% win rate in 12 matches. In 38 of 126 matches the rating was 1.10 or higher (30%), in 54 it was below 0.90. In 126 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: August 2026 at 1.05. Ecstacy- loses the most ELO on Dust 2 (−44 ELO, win rate 45%). Things go best in match 1 of the day (+107 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +107 ELO. Improved over the last three months: Headshots +12 pp, ELO +349. Got weaker: K/R −0.09, Rating −0.12, ADR −10.9, Win rate −3 pp, First kills −3 pp, Clutch 1v1 −15 pp. Last 30 days: 55 matches, win rate 49%, net ELO −18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.