Ebeishn

Portugal
On FACEIT since 2024 176 matches tracked 95 matches in 30 days
ELO ▲ 262
2,025
30-day peak: 2,025
Rank EU
#241,514
Portugal #4,026 in Portugal
Last updated:

How does Ebeishn play?

Rating 1.03 K/R 0.74 ADR 81.2 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 176 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.2
Zeus kills5 in 176 matches
Knife kills 4 in 176 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 32x 4K, 4 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 81%
Enemies flashed per round 0.46+0.18 · Ø 0.28 better than 89%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.11, Rating +0.18, ADR +8.4, Headshots +3 pp, ELO +190
= Stayed the same
Win rate at 55%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Best month: November 2026 with 0.85. Last 3 months: 0.78 (at the start 0.67). Slightly above the average (0.74).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −68 ELO
85 matches · 49% win rate
On Ancient −46 ELO
24 matches · 50% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 50%
On Sundays +2 ELO, win rate 44%

Ebeishn loses the most ELO from match 5 of the day: −68 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 3.04 · Mirage
  4. Most kills in a match: 40 · Mirage
  5. Recorded match no. 100 · Dust 2

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
52% right on the average
0.77 better than 65%
83.0 better than 61%
1.10 better than 74%
44% of 216 duels better than 15%
48% of 21 situations better than 76%
Dust 253
55% better than 62%
0.77 better than 65%
84.3 better than 66%
1.08 better than 66%
48% of 212 duels better than 32%
38% of 29 situations right on the average
Ancient24
50% better than 45%
0.72 better than 38%
78.4 better than 37%
0.97 better than 28%
50% of 98 duels better than 39%
36% of 14 situations better than 45%
Anubis17
71% better than 95%
0.66 better than 15%
75.3 better than 21%
0.91 better than 12%
58% of 73 duels better than 84%
45% of 11 situations better than 70%
Nuke14
43% -
0.72 -
79.3 -
0.93-
45% of 58 duels -
40% of 5 situations -
Inferno13
69% -
0.68 -
76.9 -
0.95-
41% of 56 duels -
30% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ebeishn plays

Across 176 matches Ebeishn averages K/R 0.74, ADR 81.2 and a rating of 1.03. Biggest strength: Utility damage per round at 5.5, better than 81% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 51% headshots. The strongest map is Anubis with a 71% win rate in 17 matches. In 66 of 176 matches the rating was 1.10 or higher (38%), in 70 it was below 0.90. In 155 matches with detailed stats: 32 4Ks and 4 aces. Best month by rating: November 2026 at 1.23. Ebeishn loses the most ELO from match 5 of the day (−68 ELO, win rate 49%). Things go best on Dust 2 (+2 ELO, win rate 55%). Improved over the last three months: K/R +0.11, Rating +0.18, ADR +8.4, Headshots +3 pp, ELO +190. Unchanged in recent months: Win rate at 55%. Last 30 days: 95 matches, win rate 59%, net ELO −127.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.