Ebatel-ochka
How does Ebatel-ochka play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).
Compared with 1,799 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average30% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average54% headshots and so well above the average (48%).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (4.0%).
Utility and deaths
Average0.17 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.91. Last 3 months: 0.66 (at the start 0.88). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.28. Last 3 months: 0.94 (at the start 1.23). Clearly below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 93.5. Last 3 months: 70.3 (at the start 91.9). Clearly below the average (79.9).
Share of headshot kills
Best month: July 2026 with 57%. Last 3 months unchanged at 54%. Well above the average (48%).
Matches won (win rate)
Best month: November 2026 with 60%. Last 3 months: 58% (at the start 46%). Well above the average (50%).
Best month: November 2026 with 2,008. Last 3 months: 2,040 (at the start 1,682).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 118 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Ebatel-ochka loses the most ELO on Mirage: −30 ELO, 45% win rate
Records and milestones
from recorded matches- Reached level 10 · Dust 2
- Recorded match no. 100 · Mirage
- Longest win streak: 6 wins in a row · Nuke
- Most kills in a match: 43 · Mirage
- Highest rating in a match: 2.38 · Ancient
Maps in detail
from the last 118 matchesCompared with players on the same level who have at least 15 matches on the map.
How Ebatel-ochka plays
Across 118 matches Ebatel-ochka averages K/R 0.74, ADR 77.8 and a rating of 1.04. Biggest strength: Headshot rate at 54%, better than 82% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 16.2 kills per match with 54% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 46 of 118 matches the rating was 1.10 or higher (39%), in 48 it was below 0.90. In 97 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: August 2026 at 1.28. Ebatel-ochka loses the most ELO on Mirage (−30 ELO, win rate 45%). Things go best on Anubis (+81 ELO, win rate 57%). From match no. 5 of the day on, things go best: 59% win rate, −25 ELO. Improved over the last three months: Win rate +12 pp, ELO +358. Got weaker: K/R −0.22, Rating −0.29, ADR −21.6. Unchanged in recent months: Headshots at 54%. Last 30 days: 57 matches, win rate 60%, net ELO −49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.