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ESEMKA-

Poland
On FACEIT since 2020 366 matches tracked 50 matches in 30 days
Last updated:

How does ESEMKA- play?

Rating 0.99 K/R 0.71 ADR 77.7 from 366 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 366 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 25%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 49%−3 pp · Ø 52% better than 24%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 19%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 76%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.05).

Headshot rate 48%−4 pp · Ø 52% better than 28%
AWP share of kills 16%+5 pp · Ø 11% better than 74%
K/D 0.99−0.06 · Ø 1.05 better than 23%
Pistol kills per match 2.7
Knife kills 2 in 366 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.3%−0.3 pp · Ø 13.6% better than 38%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 30%
MVPs per match 2.2−0.2 · Ø 2.4 better than 28%
4Ks and aces 55x 4K, 5 aces in 366 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.31).

Utility hit rate 29%−5 pp · Ø 34% better than 15%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 53%
Enemies flashed per round 0.46+0.15 · Ø 0.31 better than 87%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.06, Rating +0.11, ADR +4.6, First kills +1 pp
= Stayed the same
ELO at 2,881, Clutch 1v1 at 34%
▼ Got worse
Headshots −2 pp, Win rate −3 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: October 2026 with 0.79. Last 3 months: 0.73 (at the start 0.67). Just below the average (0.75).

Patterns

From the last 366 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −257 ELO
122 matches · 49% win rate
On Sundays −365 ELO, win rate 45%

ESEMKA- loses the most ELO on Mirage: −257 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.09 · Dust 2
  4. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 366 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage122
49% better than 30%
0.72 better than 34%
77.7 better than 29%
1.01 better than 35%
53% of 616 duels better than 56%
35% of 79 situations better than 38%
Anubis69
51% better than 40%
0.69 better than 22%
76.3 better than 22%
0.98 better than 25%
43% of 322 duels better than 9%
32% of 34 situations better than 32%
Ancient61
49% better than 33%
0.70 better than 23%
77.1 better than 24%
0.98 better than 25%
53% of 309 duels better than 55%
28% of 32 situations better than 24%
Nuke50
44% better than 15%
0.73 better than 31%
80.3 better than 36%
1.02 better than 29%
50% of 284 duels better than 32%
36% of 25 situations better than 41%
Dust 228
61% better than 77%
0.71 better than 29%
81.9 better than 50%
0.99 better than 25%
47% of 152 duels better than 22%
31% of 13 situations better than 28%
Cache18
44% better than 15%
0.66 better than 8%
73.8 better than 9%
0.91 better than 6%
46% of 96 duels better than 11%
33% of 9 situations better than 33%
Inferno18
61% better than 59%
0.68 better than 10%
74.4 better than 7%
0.99 better than 14%
43% of 96 duels better than 4%
33% of 6 situations better than 35%

Compared with players on the same level who have at least 15 matches on the map.

How ESEMKA- plays

Across 366 matches ESEMKA- averages K/R 0.71, ADR 77.7 and a rating of 0.99. Most room to improve: Utility hit rate at 29%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 15.5 kills per match with 48% headshots. The strongest map is Dust 2 with a 61% win rate in 28 matches. In 121 of 366 matches the rating was 1.10 or higher (33%), in 160 it was below 0.90. In 366 matches with detailed stats: 55 4Ks and 5 aces. Best month by rating: October 2026 at 1.12. ESEMKA- loses the most ELO on Mirage (−257 ELO, win rate 49%). Things go best on Anubis (+151 ELO, win rate 51%). Match no. 4 of the day goes best: 56% win rate, −54 ELO. Improved over the last three months: K/R +0.06, Rating +0.11, ADR +4.6, First kills +1 pp. Got weaker: Headshots −2 pp, Win rate −3 pp. Unchanged in recent months: ELO at 2,881, Clutch 1v1 at 34%. Last 30 days: 50 matches, win rate 56%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.