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EROSOFA

Russia
On FACEIT since 2019 183 matches tracked 35 matches in 30 days
Last updated:

How does EROSOFA play?

Rating 0.97 K/R 0.69 ADR 79.6 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 183 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

Level 9

Compared with 1,955 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 76%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 20%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 61%
AWP share of kills 47%+36 pp · Ø 11% better than 99%
K/D 0.95−0.07 · Ø 1.02 better than 25%
Pistol kills per match 6.9
Zeus kills4 in 183 matches
Knife kills 2 in 183 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so slightly below the average (4.0%).

2K rounds 12.8%−0.5 pp · Ø 13.3% better than 35%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 32%
MVPs per match 2.2−0.1 · Ø 2.3 better than 41%
4Ks and aces 18x 4K, 1 ace in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (4.3).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 70%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 34%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Rating at 0.94
▼ Got worse
K/R −0.04, ADR −4.2, Headshots −4 pp, Win rate −4 pp, ELO −148

Oct to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.56
JunJulAugSepOctNov

Best month: August 2026 with 0.72. Last 3 months: 0.67 (at the start 0.71). Clearly below the average (0.73).

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −79 ELO
45 matches · 42% win rate
On Dust 2 −7 ELO
76 matches · 57% win rate
On Sundays +15 ELO, win rate 35%

EROSOFA loses the most ELO in match 2 of the day: −79 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.82 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage
  4. Most kills in a match: 32 · Mirage
  5. Reached level 10 · Dust 2

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 276
57% better than 70%
0.69 better than 27%
82.7 better than 62%
0.96 better than 27%
57% of 431 duels better than 82%
35% of 46 situations better than 43%
Mirage73
42% better than 18%
0.72 better than 43%
79.6 better than 45%
1.02 right on the average
55% of 371 duels better than 74%
38% of 42 situations right on the average
Anubis16
38% better than 12%
0.65 better than 13%
74.7 better than 19%
0.87 better than 7%
54% of 82 duels better than 66%
22% of 9 situations better than 14%
Ancient13
46% -
0.63 -
71.7 -
0.88-
45% of 40 duels -
22% of 9 situations -
Nuke4
50% -
0.55 -
58.4 -
0.71-
35% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How EROSOFA plays

Across 183 matches EROSOFA averages K/R 0.69, ADR 79.6 and a rating of 0.97. Biggest strength: Opening duels won at 54%, better than 76% of level 9 players. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 9 players. Averages 15.4 kills per match with 50% headshots. The strongest map is Dust 2 with a 57% win rate in 76 matches. In 63 of 183 matches the rating was 1.10 or higher (34%), in 76 it was below 0.90. In 140 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 1.00. EROSOFA loses the most ELO in match 2 of the day (−79 ELO, win rate 42%). Things go best in match 3 of the day (+25 ELO, win rate 56%). Match no. 3 of the day goes best: 56% win rate, +25 ELO. Got weaker: K/R −0.04, ADR −4.2, Headshots −4 pp, Win rate −4 pp, ELO −148. Unchanged in recent months: Rating at 0.94. Last 30 days: 35 matches, win rate 43%, net ELO −106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.