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EREIVAN

Russia
On FACEIT since 2024 176 matches tracked 110 matches in 30 days
ELO ▲ 89
2,096
30-day peak: 2,152
Rank EU
#198,533
Russia #55,912 in Russia
Last updated:

How does EREIVAN play?

Rating 1.06 K/R 0.77 ADR 86.1 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 176 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 25% normal 0.90 to 1.09 17% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,001-2,249 ELO

Compared with 2,286 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

52% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 52%+12 pp · Ø 40% better than 96%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 30%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.06+0.03 · Ø 1.03 better than 60%
Pistol kills per match 3.5
Knife kills 2 in 176 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 74%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 26x 4K, 1 ace in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 57%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +152
= Stayed the same
K/R at 0.77, Rating at 1.05, ADR at 86.7, Headshots at 46%
▼ Got worse
Win rate −7 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: September 2026 with 0.81. Last 3 months unchanged at 0.77. Slightly above the average (0.74).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −25 ELO
34 matches · 41% win rate
On Ancient −5 ELO
32 matches · 47% win rate
On Fridays −11 ELO, win rate 42%

EREIVAN loses the most ELO in match 2 of the day: −25 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Recorded match no. 100 · Dust 2
  3. Reached level 10 · Ancient
  4. Most kills in a match: 39 · Mirage
  5. Highest rating in a match: 2.04 · Anubis

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
51% better than 51%
0.79 better than 73%
87.3 better than 79%
1.09 better than 69%
53% of 303 duels better than 63%
58% of 31 situations better than 93%
Anubis34
59% better than 70%
0.77 better than 62%
89.1 better than 85%
1.07 better than 61%
53% of 172 duels better than 60%
44% of 18 situations better than 66%
Ancient32
47% better than 35%
0.73 better than 45%
80.3 better than 44%
1.00 better than 41%
55% of 166 duels better than 73%
38% of 21 situations right on the average
Mirage29
45% better than 25%
0.78 better than 66%
86.6 better than 75%
1.10 better than 70%
46% of 181 duels better than 20%
67% of 21 situations better than 97%
Inferno13
38% -
0.77 -
89.1 -
1.03-
49% of 75 duels -
50% of 6 situations -
Nuke5
20% -
0.69 -
82.0 -
0.92-
43% of 28 duels -
0% of 1 situations -
Cache4
50% -
0.79 -
81.5 -
1.14-
39% of 18 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How EREIVAN plays

Across 176 matches EREIVAN averages K/R 0.77, ADR 86.1 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 52%, better than 96% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 46% headshots. The strongest map is Anubis with a 59% win rate in 34 matches. In 82 of 176 matches the rating was 1.10 or higher (47%), in 64 it was below 0.90. In 155 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. EREIVAN loses the most ELO in match 2 of the day (−25 ELO, win rate 41%). Things go best in match 3 of the day (+23 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, +23 ELO. Improved over the last three months: ELO +152. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.05, ADR at 86.7, Headshots at 46%. Last 30 days: 110 matches, win rate 52%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.