ELOLOSER777

Croatia
On FACEIT since 2024 295 matches tracked 102 matches in 30 days
ELO ▲ 36
2,236
30-day peak: 2,490
Rank EU
#126,951
Croatia #263 in Croatia
Last updated:

How does ELOLOSER777 play?

Rating 1.05 K/R 0.76 ADR 84.3 from 295 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 295 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (256 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 84%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.05+0.02 · Ø 1.03 better than 58%
Pistol kills per match 3.0
Knife kills 5 in 295 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 60%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 39x 4K, 5 aces in 256 matches

Utility and deaths

Average
Nades, flashes and deaths

0.33 enemies flashed per round and so well above the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 55%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 66%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +199
= Stayed the same
ADR at 82.6, Headshots at 48%, Win rate at 53%
▼ Got worse
K/R −0.06, Rating −0.09

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: July 2026 with 0.88. Last 3 months: 0.73 (at the start 0.79). Just below the average (0.74).

Patterns

From the last 295 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −257 ELO
55 matches · 45% win rate
On Dust 2 −152 ELO
83 matches · 55% win rate
Between 18:00 and 24:00 +105 ELO, win rate 47%
On Wednesdays −59 ELO, win rate 44%

ELOLOSER777 loses the most ELO in match 2 of the day: −257 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis
  4. Highest rating in a match: 2.52 · Ancient

Maps in detail

from the last 295 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 283
55% better than 63%
0.79 better than 74%
87.3 better than 80%
1.08 better than 66%
54% of 384 duels better than 66%
49% of 43 situations better than 76%
Mirage77
51% right on the average
0.74 right on the average
81.4 better than 54%
1.06 better than 61%
51% of 313 duels right on the average
49% of 47 situations better than 78%
Ancient44
57% better than 70%
0.76 better than 61%
84.9 better than 71%
1.03 right on the average
50% of 200 duels better than 40%
46% of 28 situations better than 75%
Anubis35
51% better than 48%
0.68 better than 21%
80.9 better than 52%
0.92 better than 16%
45% of 179 duels better than 17%
58% of 12 situations better than 91%
Inferno21
67% better than 90%
0.75 better than 53%
84.7 better than 65%
1.06 better than 54%
57% of 99 duels better than 75%
50% of 6 situations better than 79%
Nuke21
48% better than 25%
0.79 better than 66%
84.2 better than 64%
1.09 better than 65%
49% of 105 duels better than 31%
31% of 16 situations better than 31%
Cache13
46% -
0.74 -
86.7 -
1.02-
56% of 62 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ELOLOSER777 plays

Across 295 matches ELOLOSER777 averages K/R 0.76, ADR 84.3 and a rating of 1.05. Biggest strength: Clutch 1v1 won at 45%, better than 84% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 48% headshots. The strongest map is Inferno with a 67% win rate in 21 matches. In 118 of 295 matches the rating was 1.10 or higher (40%), in 106 it was below 0.90. In 256 matches with detailed stats: 39 4Ks and 5 aces. Best month by rating: July 2026 at 1.23. ELOLOSER777 loses the most ELO in match 2 of the day (−257 ELO, win rate 45%). Things go best on Inferno (+60 ELO, win rate 67%). Match no. 3 of the day goes best: 64% win rate, +19 ELO. Improved over the last three months: ELO +199. Got weaker: K/R −0.06, Rating −0.09. Unchanged in recent months: ADR at 82.6, Headshots at 48%, Win rate at 53%. Last 30 days: 102 matches, win rate 52%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.