ELF_TORGOVEC
Name history of ELF_TORGOVEC
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ELF_TORGOVEC play?
Compared with 2,679 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (52%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.91 K/D and so clearly below the average (1.04).
Impact
AverageExactly 2 kills in 12.5% of rounds and so clearly below the average (13.5%).
Utility and deaths
Weakness0.12 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.72. Last 3 months: 0.68 (at the start 0.72). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01. Last 3 months: 0.93 (at the start 1.01). Well below the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 78.4. Last 3 months: 73.3 (at the start 78.4). Clearly below the average (81.1).
Share of headshot kills
Best month: August 2026 with 57%. Last 3 months: 52% (at the start 57%). Just above the average (51%).
Matches won (win rate)
Best month: October 2026 with 54%. Last 3 months: 53% (at the start 50%). Slightly above the average (51%).
Best month: October 2026 with 2,775. Last 3 months: 2,530 (at the start 2,219).
Rounds with first kill
Best month: August 2026 with 10%. Last 3 months unchanged at 10%. Slightly below the average (11%).
1v1 clutches won
Best month: August 2026 with 44%. Last 3 months: 34% (at the start 44%). Clearly below the average (39%).
Patterns
From the last 261 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ELF_TORGOVEC loses the most ELO in match 4 of the day: −85 ELO, 45% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Highest rating in a match: 2.12 · Mirage
- Longest win streak: 9 wins in a row · Ancient
- Most kills in a match: 38 · Anubis
Maps in detail
from the last 261 matchesCompared with players on the same level who have at least 15 matches on the map.
How ELF_TORGOVEC plays
Across 261 matches ELF_TORGOVEC averages K/R 0.68, ADR 74.1 and a rating of 0.94. Most room to improve: K/D at 0.91, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 15.2 kills per match with 52% headshots. The strongest map is Anubis with a 61% win rate in 38 matches. In 75 of 261 matches the rating was 1.10 or higher (29%), in 119 it was below 0.90. In 261 matches with detailed stats: 26 4Ks and 10 aces. Best month by rating: August 2026 at 1.01. ELF_TORGOVEC loses the most ELO in match 4 of the day (−85 ELO, win rate 45%). Things go best on Mirage (+71 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +60 ELO. Improved over the last three months: Win rate +3 pp, ELO +311. Got weaker: K/R −0.04, Rating −0.08, ADR −5.1, Headshots −5 pp, Clutch 1v1 −10 pp. Unchanged in recent months: First kills at 10%. Last 30 days: 98 matches, win rate 49%, net ELO −91.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.