Dunk69

Canada
165 matches tracked
ELO
2,119
Peak across recorded matches: 2,336
Rank NA ▼ 467 places
#5,672
Canada #708 in Canada
30 days · prev. #5,205 · best #4,967
Last updated:

How does Dunk69 play?

Rating 1.03 K/R 0.73 ADR 80.7 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 165 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 55%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.02−0.01 · Ø 1.03 better than 47%
Pistol kills per match 2.4
Knife kills 3 in 165 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 42%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 63%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 21x 4K, 2 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 3.7−0.6 · Ø 4.3 better than 38%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 20%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Dunk69 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 165 before.

Kills per round (K/R)

0.74
JulAugSepOctNov

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −73 ELO
27 matches · 33% win rate
On Dust 2 −24 ELO
38 matches · 55% win rate
On Mondays +7 ELO, win rate 43%

Dunk69 loses the most ELO in match 1 of the day: −73 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Most kills in a match: 36 · Anubis
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Highest rating in a match: 2.25 · Mirage

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
57% better than 71%
0.75 better than 54%
81.2 better than 52%
1.08 better than 66%
49% of 202 duels better than 38%
40% of 30 situations better than 57%
Dust 238
55% better than 64%
0.71 better than 37%
79.4 better than 44%
0.99 better than 37%
51% of 192 duels right on the average
30% of 23 situations better than 30%
Ancient22
41% better than 17%
0.74 right on the average
82.0 better than 53%
1.00 better than 41%
60% of 100 duels better than 90%
43% of 14 situations better than 65%
Anubis22
36% better than 10%
0.78 better than 71%
83.2 better than 64%
1.08 better than 67%
47% of 107 duels better than 26%
44% of 18 situations better than 67%
Inferno17
47% better than 29%
0.69 better than 22%
77.5 better than 23%
0.96 better than 21%
48% of 91 duels better than 25%
40% of 15 situations better than 55%
Cache12
67% -
0.71 -
80.2 -
0.98-
53% of 60 duels -
30% of 10 situations -
Nuke8
25% -
0.69 -
77.3 -
0.93-
61% of 49 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dunk69 plays

Across 165 matches Dunk69 averages K/R 0.73, ADR 80.7 and a rating of 1.03. Averages 16.5 kills per match with 50% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 62 of 165 matches the rating was 1.10 or higher (38%), in 58 it was below 0.90. In 98 matches with detailed stats: 21 4Ks and 2 aces. Dunk69 loses the most ELO in match 1 of the day (−73 ELO, win rate 33%). Things go best in match 4 of the day (+93 ELO, win rate 57%). Match no. 4 of the day goes best: 57% win rate, +93 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.