Duban7

BY
283 matches tracked 84 matches in 30 days
Last updated:

How does Duban7 play?

Rating 1.03 (from 122 matches) K/R 0.74 ADR 81.2 from 283 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 67%
Rating spread from 122 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (231 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 28%
Opening duels won 50%−1 pp better than 37%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−4 pp better than 29%
Clutch 1v2 won 24%+3 pp better than 67%
Clutch kills per match 2.1+0.5 better than 87%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+3 pp better than 69%
AWP share of kills 6%−5 pp better than 36%
K/D 1.07+0.04 better than 61%
Pistol kills per match 3.1
Knife kills 11 in 283 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.7%+0.4 pp better than 55%
Rounds with 3K 3.6%−0.5 pp better than 27%
MVPs per match 2.4+0.1 better than 58%
4Ks and aces 46x 4K, 1 ace in 231 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 69%
Utility damage per round 4.6+0.5 better than 67%
Enemies flashed per round 0.41+0.11 better than 79%
Rounds with a death 69%−3.0 pp better than 78%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, ADR at 81.2, Headshots at 54%, Win rate at 48%, ELO at 2,565
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.74 (at the start 0.76).

Patterns

From the last 283 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −87 ELO
103 matches · 48% wins
On Ancient −60 ELO
25 matches · 32% wins
On Dust 2 −20 ELO
52 matches · 37% wins

Duban7 loses the most ELO on Mirage: −87 ELO, 48% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.05 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 283 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
48% better than 35%
0.80 better than 74%
86.8 better than 77%
1.11–
55% of 451 duels better than 70%
40% of 81 situations better than 54%
Dust 252
37% better than 6%
0.67 better than 17%
77.4 better than 33%
0.95–
46% of 207 duels better than 20%
31% of 35 situations better than 31%
Nuke31
68% better than 85%
0.76 better than 44%
79.6 better than 33%
1.12–
53% of 76 duels level
39% of 23 situations better than 49%
Inferno29
55% better than 47%
0.74 better than 44%
81.7 better than 46%
0.92–
55% of 108 duels better than 58%
53% of 17 situations better than 84%
Ancient25
32% better than 5%
0.71 better than 32%
80.1 better than 42%
0.98–
43% of 96 duels better than 10%
32% of 19 situations better than 33%
Anubis24
58% better than 68%
0.69 better than 23%
73.1 better than 12%
0.95–
55% of 73 duels better than 68%
24% of 17 situations better than 15%
Cache15
47% –
0.67 –
76.3 –
1.11–
39% of 38 duels –
36% of 11 situations –
Vertigo3
100% –
0.81 –
79.1 –
-
47% of 19 duels –
29% of 7 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Duban7 plays

Across 283 matches Duban7 averages K/R 0.74 and ADR 81.2; the rating across the 122 rated matches is 1.03. Biggest strength: Rounds with a death at 69%. That is better than 78% of players on level 10. On average 16.3 kills per match, 54% of them headshots. The strongest map is Nuke with a 68% win rate in 31 matches. In 50 of 122 matches the rating was 1.10 or higher (41%), in 40 it was below 0.90. In 231 matches with detailed stats: 46 4Ks and 1 aces. Best month by rating: September 2026 at 1.10. Duban7 loses the most ELO on Mirage (−87 ELO, win rate 48%). Things go best on Nuke (+60 ELO, win rate 68%). Unchanged in recent months: K/R at 0.74, ADR at 81.2, Headshots at 54%, Win rate at 48%, ELO at 2,565. Last 30 days: 84 matches, win rate 46%, ELO balance −98.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.