Dprez

Russia
On FACEIT since 2023 208 matches tracked 23 matches in 30 days
Last updated:

How does Dprez play?

Rating 1.01 K/R 0.74 ADR 80.3 from 208 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 208 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More first kills per match than the level 6 average. More 1v1 and 1v2 wins than the level 6 average.
AWPerEntryClutcher
better than most on level 6 about average weaker than most
Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 95%
Opening duels won 54%+5 pp · Ø 49% better than 85%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 63%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 16%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

31% headshots and so well below the average (45%).

Headshot rate 31%−14 pp · Ø 45% better than 1%
AWP share of kills 30%+19 pp · Ø 11% better than 98%
K/D 1.02+0.05 · Ø 0.97 better than 69%
Pistol kills per match 2.4
Knife kills 4 in 208 matches

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so well above the average (2.1).

2K rounds 14.0%+1.2 pp · Ø 12.8% better than 78%
3K rounds 3.7%0.0 pp · Ø 3.7% right on the average
MVPs per match 2.5+0.4 · Ø 2.1 better than 87%
4Ks and aces 27x 4K, 5 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.26).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 1.7−2.4 · Ø 4.1 better than 5%
Enemies flashed per round 0.04−0.22 · Ø 0.26 better than 1%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Win rate +3 pp, ELO +296
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, Rating −0.12, ADR −6.9, Headshots −2 pp, First kills −3 pp, Clutch 1v1 −13 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: August 2026 with 0.80. Last 3 months: 0.71 (at the start 0.80). Right on the average (0.71).

Patterns

From the last 208 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −30 ELO
27 matches · 33% win rate
On Anubis −14 ELO
49 matches · 51% win rate
On Saturdays +27 ELO, win rate 41%

Dprez loses the most ELO in match 4 of the day: −30 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Highest rating in a match: 2.70 · Mirage
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 208 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
48% better than 44%
0.80 better than 85%
84.3 better than 79%
1.08 better than 79%
55% of 364 duels better than 79%
26% of 38 situations better than 22%
Dust 250
50% right on the average
0.69 better than 38%
75.8 better than 33%
0.95 better than 35%
56% of 200 duels better than 83%
32% of 28 situations better than 36%
Anubis49
51% better than 50%
0.75 better than 71%
83.3 better than 76%
1.04 better than 70%
53% of 248 duels better than 69%
45% of 22 situations better than 65%
Nuke22
50% better than 37%
0.74 better than 58%
81.9 better than 62%
1.00 right on the average
53% of 123 duels better than 66%
17% of 12 situations better than 7%
Cache11
64% -
0.73 -
78.5 -
1.01-
70% of 50 duels -
44% of 9 situations -
Ancient6
17% -
0.70 -
80.2 -
0.97-
47% of 17 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dprez plays

Across 208 matches Dprez averages K/R 0.74, ADR 80.3 and a rating of 1.01. Biggest strength: Rounds with first kill at 14%, better than 95% of level 6 players. Most room to improve: Headshot rate at 31%, better than only 1% of level 6 players. Averages 16.3 kills per match with 31% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 78 of 208 matches the rating was 1.10 or higher (38%), in 79 it was below 0.90. In 208 matches with detailed stats: 27 4Ks and 5 aces. Best month by rating: August 2026 at 1.10. Dprez loses the most ELO in match 4 of the day (−30 ELO, win rate 33%). Things go best from match 5 of the day (+41 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +41 ELO. Improved over the last three months: Win rate +3 pp, ELO +296. Got weaker: K/R −0.09, Rating −0.12, ADR −6.9, Headshots −2 pp, First kills −3 pp, Clutch 1v1 −13 pp. Last 30 days: 23 matches, win rate 52%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.