Don_Sebson_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).
Compared with 865 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average43% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average39% headshots and so well below the average (46%).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (3.8%).
Utility and deaths
Average2.9 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 6 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.78. Last 3 months: 0.65 (at the start 0.76). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.13. Last 3 months: 0.91 (at the start 1.04). Clearly below the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 88.4. Last 3 months: 72.0 (at the start 80.9). Clearly below the average (79.0).
Share of headshot kills
Best month: June 2026 with 45%. Last 3 months: 37% (at the start 40%). Well below the average (46%).
Matches won (win rate)
Best month: August 2026 with 51%. Last 3 months: 45% (at the start 49%). Clearly below the average (50%).
Best month: August 2026 with 1,505. Last 3 months: 1,305 (at the start 1,505).
Rounds with first kill
Best month: August 2026 with 6%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Don_Sebson_ loses the most ELO in match 1 of the day: −197 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Inferno
- Most kills in a match: 36 · Nuke
- Highest rating in a match: 2.02 · Anubis
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How Don_Sebson_ plays
Across 171 matches Don_Sebson_ averages K/R 0.71, ADR 77.1 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 43%, better than 79% of level 6 players. Most room to improve: Rounds with first kill at 6%, better than only 6% of level 6 players. Averages 15.6 kills per match with 39% headshots. The strongest map is Anubis with a 59% win rate in 32 matches. In 60 of 171 matches the rating was 1.10 or higher (35%), in 77 it was below 0.90. In 140 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: June 2026 at 1.13. Don_Sebson_ loses the most ELO in match 1 of the day (−197 ELO, win rate 40%). Things go best in match 2 of the day (+107 ELO, win rate 53%). Match no. 2 of the day goes best: 53% win rate, +107 ELO. Got weaker: K/R −0.11, Rating −0.13, ADR −8.9, Headshots −3 pp, Win rate −4 pp, ELO −200. Last 30 days: 12 matches, win rate 42%, net ELO −77.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.