Dominykas

LT
On FACEIT since 2021 217 matches tracked 50 matches in 30 days
ELO ▲ 69
3,105
30-day peak: 3,105
Rank EU ▲ 2,296 places
#4,942 #56 in LT
30 days · before #7,238 · best #4,897
Last updated:

How does Dominykas play?

Rating 0.98 (from 63 matches) K/R 0.68 ADR 75.7 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26% on level 10
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 51%
Rating spread from 63 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 21% weak 0.75 to 0.89 29% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1.0 pp better than 44%
Opening duels won 46%−5 pp better than 11%

Clutch

Average
Last one alive
Clutch 1v1 won 46%+7 pp better than 87%
Clutch 1v2 won 15%−6 pp better than 14%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 1%−10 pp better than 6%
K/D 0.94−0.09 better than 16%
Pistol kills per match 2.1
Knife kills 4 in 207 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.9%−0.4 pp better than 35%
Rounds with 3K 3.1%−1.0 pp better than 11%
MVPs per match 2.0−0.3 better than 15%
4Ks and aces 9x 4K, 3 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 4.0−0.1 better than 49%
Enemies flashed per round 0.18−0.12 better than 19%
Rounds with a death 72%+1.0 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.68, ADR at 75.4, ELO at 3,105
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.68 (at the start 0.69).

Patterns

From the last 207 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −41 ELO
45 matches · 56% wins
In match 1 of the day +147 ELO
68 matches · 51% wins

Dominykas loses the most ELO on Ancient: −41 ELO, 56% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Nuke
  2. Most kills in a match: 46 · Ancient
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis47
68% better than 94%
0.68 better than 20%
76.3 better than 25%
1.04 level
48% of 186 duels better than 28%
39% of 23 situations better than 52%
Ancient45
56% better than 62%
0.71 better than 32%
76.7 better than 23%
0.97 better than 28%
43% of 191 duels better than 10%
57% of 30 situations better than 91%
Mirage38
55% better than 61%
0.64 better than 10%
72.3 better than 12%
0.77–
44% of 132 duels better than 13%
45% of 20 situations better than 72%
Dust 229
48% better than 36%
0.64 better than 9%
70.8 better than 8%
0.92–
38% of 114 duels better than 3%
46% of 13 situations better than 72%
Nuke23
57% better than 55%
0.78 better than 56%
86.6 better than 67%
1.38–
55% of 109 duels better than 59%
36% of 11 situations better than 44%
Inferno14
29% –
0.64 –
75.2 –
0.91–
47% of 60 duels –
25% of 4 situations –
Cache11
64% –
0.65 –
71.6 –
0.93–
45% of 42 duels –
40% of 5 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Dominykas plays

Across 207 matches Dominykas averages K/R 0.68 and ADR 75.7; the rating across the 63 rated matches is 0.98. Biggest strength: Clutch 1v1 won at 46%. That is better than 87% of players on level 10. Most room to improve: Opening duels won at 46%. That is better than only 11% of players on level 10. On average 15.0 kills per match, 51% of them headshots. The strongest map is Anubis with a 68% win rate in 47 matches. In 19 of 63 matches the rating was 1.10 or higher (30%), in 31 it was below 0.90. In 116 matches with detailed stats: 9 4Ks and 3 aces. Best month by rating: October 2026 at 1.02. Dominykas loses the most ELO on Ancient (−41 ELO, win rate 56%). Things go best in match 3 of the day (+109 ELO, win rate 64%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.68, ADR at 75.4, ELO at 3,105. Last 30 days: 50 matches, win rate 52%, ELO balance +57.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.