Dom1nat9

Russia
On FACEIT since 2020 165 matches tracked 80 matches in 30 days
Last updated:

How does Dom1nat9 play?

Rating 0.96 K/R 0.71 ADR 81.5 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 165 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).

Level 9

Compared with 1,926 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 49%−2 pp · Ø 51% better than 35%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 45%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 0.93−0.09 · Ø 1.02 better than 17%
Pistol kills per match 3.0
Knife kills 4 in 165 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 43%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 54%
MVPs per match 2.2−0.1 · Ø 2.3 better than 41%
4Ks and aces 28x 4K, 1 ace in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

0.56 enemies flashed per round and so well above the average (0.27).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 4.8+0.5 · Ø 4.3 better than 68%
Enemies flashed per round 0.56+0.29 · Ø 0.27 better than 96%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 9 average
Whether Dom1nat9 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 144 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.73
JulAugSepOctNov

Best month: September 2026 with 0.78.

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −71 ELO
24 matches · 58% win rate
On Ancient −56 ELO
23 matches · 35% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 36%
On Wednesdays −45 ELO, win rate 30%

Dom1nat9 loses the most ELO on Anubis: −71 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Most kills in a match: 37 · Inferno
  3. Highest rating in a match: 2.10 · Nuke

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
43% better than 21%
0.71 better than 39%
81.3 better than 56%
0.96 better than 28%
44% of 274 duels better than 17%
39% of 18 situations better than 49%
Mirage42
43% better than 23%
0.68 better than 23%
81.1 better than 51%
0.91 better than 14%
46% of 241 duels better than 22%
38% of 16 situations right on the average
Anubis24
58% better than 70%
0.75 better than 61%
83.1 better than 66%
1.04 better than 59%
51% of 125 duels right on the average
50% of 16 situations better than 81%
Ancient23
35% better than 8%
0.70 better than 33%
78.1 better than 37%
0.93 better than 23%
47% of 118 duels better than 29%
60% of 10 situations better than 93%
Inferno13
54% -
0.74 -
84.9 -
1.02-
54% of 78 duels -
11% of 9 situations -
Nuke11
64% -
0.79 -
87.4 -
1.02-
60% of 73 duels -
0% of 1 situations -
Cache3
67% -
0.63 -
67.2 -
0.92-
31% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Dom1nat9 plays

Across 165 matches Dom1nat9 averages K/R 0.71, ADR 81.5 and a rating of 0.96. Biggest strength: Rounds with first kill at 12%, better than 77% of level 9 players. Most room to improve: Deaths per round at 77%, better than only 5% of level 9 players. Averages 16.2 kills per match with 47% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 48 of 165 matches the rating was 1.10 or higher (29%), in 68 it was below 0.90. In 145 matches with detailed stats: 28 4Ks and 1 ace. Best month by rating: September 2026 at 1.06. Dom1nat9 loses the most ELO on Anubis (−71 ELO, win rate 58%). Things go best on Mirage (+11 ELO, win rate 43%). Last 30 days: 80 matches, win rate 45%, net ELO −47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.