DivineQQ

SI
217 matches tracked 37 matches in 30 days
Last updated:

How does DivineQQ play?

Rating 0.89 (from 89 matches) K/R 0.68 ADR 77.2 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13% on level 6
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 42%
Rating spread from 89 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 10% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 37%
better than most on level 6 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 35%
Opening duels won 47%−3 pp better than 28%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+2 pp better than 69%
Clutch 1v2 won 15%−7 pp better than 16%
Clutch kills per match 1.4−0.3 better than 31%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 38%−7 pp better than 15%
AWP share of kills 8%−3 pp better than 46%
K/D 0.92−0.06 better than 27%
Pistol kills per match 2.2
Knife kills 1 in 217 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.0%−0.9 pp better than 28%
Rounds with 3K 3.7%−0.1 pp better than 48%
MVPs per match 2.20.0 level
4Ks and aces 23x 4K, 6 aces in 217 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 77%
Utility damage per round 4.6+0.5 better than 66%
Enemies flashed per round 0.17−0.09 better than 27%
Rounds with a death 74%+1 pp better than 40%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.70.

Patterns

From the last 217 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −103 ELO
40 matches · 28% wins
On Inferno −86 ELO
29 matches · 45% wins
Between 0:00 and 6:00 ±0 ELO, win rate 31%

DivineQQ loses the most ELO on Mirage: −103 ELO, 28% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Highest rating in a match: 1.84 · Inferno
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis49
59% better than 73%
0.74 better than 59%
81.5 better than 60%
0.91 better than 21%
49% of 213 duels better than 44%
24% of 21 situations better than 18%
Ancient46
67% better than 93%
0.71 better than 47%
79.8 better than 53%
0.93-
51% of 156 duels better than 58%
40% of 30 situations better than 56%
Mirage40
28% better than 3%
0.66 better than 25%
75.6 better than 34%
0.84-
39% of 152 duels better than 4%
64% of 14 situations better than 97%
Dust 230
33% better than 7%
0.68 better than 34%
75.7 better than 32%
0.94-
47% of 119 duels better than 31%
27% of 15 situations better than 23%
Inferno29
45% better than 29%
0.62 better than 18%
73.1 better than 24%
0.86 better than 10%
46% of 114 duels better than 27%
36% of 14 situations better than 48%
Nuke16
44% better than 20%
0.67 better than 22%
77.0 better than 33%
0.94-
48% of 94 duels better than 37%
30% of 33 situations better than 30%
Cache3
67% -
0.64 -
70.5 -
0.82-
70% of 10 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DivineQQ plays

Across 217 matches DivineQQ averages K/R 0.68 and ADR 77.2; the rating across the 89 rated matches is 0.89. Biggest strength: Utility with impact at 39%. That is better than 77% of players on level 6. Most room to improve: Rating at 0.89. That is better than only 13% of players on level 6. On average 14.8 kills per match, 38% of them headshots. The strongest map is Ancient with a 67% win rate in 46 matches. In 19 of 89 matches the rating was 1.10 or higher (21%), in 52 it was below 0.90. In 217 matches with detailed stats: 23 4Ks and 6 aces. Best month by rating: September 2026 at 0.89. DivineQQ loses the most ELO on Mirage (−103 ELO, win rate 28%). Things go best on Ancient (+179 ELO, win rate 67%). Last 30 days: 37 matches, win rate 46%, ELO balance +61.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.