DildoWCipie

Poland
On FACEIT since 2024 202 matches tracked 77 matches in 30 days
ELO ▼ 39
2,292
30-day peak: 2,331
Rank EU
#109,473
Poland #5,877 in Poland
Last updated:

How does DildoWCipie play?

Rating 1.24 K/R 0.88 ADR 92.8 from 202 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 202 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 32% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (50%).

Headshot rate 59%+9 pp · Ø 50% better than 92%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.23+0.20 · Ø 1.03 better than 92%
Pistol kills per match 3.6
Knife kills 7 in 202 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.4% of rounds and so well above the average (4.1%).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 94%
3K rounds 6.4%+2.3 pp · Ø 4.1% better than 97%
MVPs per match 2.9+0.6 · Ø 2.3 better than 91%
4Ks and aces 60x 4K, 11 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 45%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 14%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.13, Rating +0.20, ADR +11.2, Win rate +3 pp, ELO +142
= Stayed the same
Headshots at 59%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

1.04
JunJulAugSepOctNov

Best month: November 2026 with 1.04. Last 3 months: 0.93 (at the start 0.80). Well above the average (0.74).

Patterns

From the last 202 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −20 ELO
60 matches · 47% win rate
In match 4 of the day −13 ELO
24 matches · 46% win rate
Between 0:00 and 6:00 −4 ELO, win rate 48%
On Tuesdays +30 ELO, win rate 41%

DildoWCipie loses the most ELO on Mirage: −20 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Longest win streak: 8 wins in a row · Nuke
  3. Most kills in a match: 52 · Vertigo
  4. Highest rating in a match: 2.35 · Cache
  5. Reached level 10 · Ancient

Maps in detail

from the last 202 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
47% better than 31%
0.94 better than 98%
96.4 better than 96%
1.31 better than 97%
53% of 374 duels better than 59%
44% of 32 situations better than 67%
Ancient32
53% right on the average
0.81 better than 77%
87.1 better than 75%
1.12 better than 75%
51% of 139 duels better than 44%
48% of 23 situations better than 74%
Dust 230
50% better than 43%
0.82 better than 82%
89.2 better than 84%
1.15 better than 81%
49% of 160 duels better than 37%
45% of 22 situations better than 70%
Nuke27
52% better than 42%
0.84 better than 81%
87.0 better than 71%
1.19 better than 82%
58% of 132 duels better than 81%
46% of 24 situations better than 73%
Cache25
60% better than 63%
0.98 better than 99%
101.9 better than 99%
1.41 better than 99%
60% of 160 duels better than 91%
40% of 10 situations better than 54%
Inferno17
59% better than 62%
0.86 better than 84%
89.5 better than 76%
1.15 better than 72%
45% of 77 duels better than 14%
0% of 8 situations better than 1%
Anubis6
67% -
0.80 -
87.9 -
1.15-
62% of 37 duels -
60% of 5 situations -
Vertigo4
100% -
1.00 -
108.2 -
1.35-
71% of 24 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DildoWCipie plays

Across 202 matches DildoWCipie averages K/R 0.88, ADR 92.8 and a rating of 1.24. Biggest strength: 3K rounds at 6.4%, better than 97% of level 10 · 2,250-2,499 ELO players. Averages 19.8 kills per match with 59% headshots. The strongest map is Cache with a 60% win rate in 25 matches. In 124 of 202 matches the rating was 1.10 or higher (61%), in 41 it was below 0.90. In 156 matches with detailed stats: 60 4Ks and 11 aces. Best month by rating: November 2026 at 1.46. DildoWCipie loses the most ELO on Mirage (−20 ELO, win rate 47%). Things go best on Ancient (+79 ELO, win rate 53%). Match no. 2 of the day goes best: 65% win rate, +24 ELO. Improved over the last three months: K/R +0.13, Rating +0.20, ADR +11.2, Win rate +3 pp, ELO +142. Unchanged in recent months: Headshots at 59%. Last 30 days: 77 matches, win rate 51%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.