Devidkeee44

Romania
158 matches tracked 20 matches in 30 days
Last updated:

How does Devidkeee44 play?

Rating 1.04 (from 117 matches) K/R 0.74 ADR 83.8 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 117 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 17% weak 0.75 to 0.89 16% very weak below 0.75 27%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average.
Multi-killsEntry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

Level 4

Compared with 707 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 89%
Opening duels won 53%+4 pp · Ø 49% better than 84%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 54%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 71%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so slightly above the average (43%).

Headshot rate 45%+2 pp · Ø 43% better than 64%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 0.94−0.03 · Ø 0.97 better than 49%
Pistol kills per match 2.9
Knife kills 3 in 158 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.7%).

2K rounds 13.5%+0.7 pp · Ø 12.8% better than 75%
3K rounds 5.0%+1.3 pp · Ø 3.7% better than 94%
MVPs per match 2.2+0.1 · Ø 2.1 better than 69%
4Ks and aces 29x 4K, 6 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 3.9+0.2 · Ø 3.7 better than 56%
Enemies flashed per round 0.26+0.03 · Ø 0.23 better than 60%
Deaths per round 79%+6 pp · Ø 73% better than 5%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.10, Rating +0.05, ADR +11.7, ELO +121
= Stayed the same
Win rate at 46%
▼ Got worse
Headshots −3 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.87
JunJulAugSepOctNov

Best month: October 2026 with 0.87. Last 3 months: 0.79 (at the start 0.69). Clearly above the average (0.71).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −31 ELO
28 matches · 46% win rate
From match 5 of the day +34 ELO
33 matches · 27% win rate
Between 12:00 and 18:00 −28 ELO, win rate 35%

Devidkeee44 loses the most ELO on Ancient: −31 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Cache
  2. Highest rating in a match: 2.16 · Cache
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
48% right on the average
0.78 better than 86%
86.9 better than 92%
1.12 better than 93%
57% of 209 duels better than 89%
56% of 18 situations better than 87%
Anubis30
43% better than 31%
0.73 better than 72%
85.0 better than 85%
0.98 better than 62%
50% of 137 duels better than 58%
45% of 11 situations better than 70%
Ancient28
46% better than 35%
0.74 better than 77%
85.5 better than 86%
1.05 better than 84%
50% of 109 duels better than 62%
29% of 14 situations better than 25%
Dust 218
50% right on the average
0.68 better than 42%
76.7 better than 48%
0.92-
47% of 64 duels better than 41%
0% of 3 situations better than 1%
Cache8
25% -
0.79 -
83.4 -
1.24-
59% of 27 duels -
40% of 5 situations -
Nuke7
71% -
0.72 -
80.2 -
0.94-
53% of 32 duels -
25% of 4 situations -
Inferno6
33% -
0.54 -
72.1 -
0.77-
30% of 10 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Devidkeee44 plays

Across 158 matches Devidkeee44 averages K/R 0.74 and ADR 83.8; the rating across the 117 rated matches is 1.04. Biggest strength: 3K rounds at 5.0%, better than 94% of level 4 players. Most room to improve: Deaths per round at 79%, better than only 5% of level 4 players. Averages 15.9 kills per match with 45% headshots. The strongest map is Dust 2 with a 50% win rate in 18 matches. In 46 of 117 matches the rating was 1.10 or higher (39%), in 51 it was below 0.90. In 113 matches with detailed stats: 29 4Ks and 6 aces. Best month by rating: October 2026 at 1.17. Devidkeee44 loses the most ELO on Ancient (−31 ELO, win rate 46%). Things go best in match 4 of the day (+69 ELO, win rate 52%). Match no. 3 of the day goes best: 57% win rate. Improved over the last three months: K/R +0.10, Rating +0.05, ADR +11.7, ELO +121. Got weaker: Headshots −3 pp. Unchanged in recent months: Win rate at 46%. Last 30 days: 20 matches, win rate 35%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.