Deviantt

USA
344 matches tracked 96 matches in 30 days
Last updated:

How does Deviantt play?

Rating 1.00 (from 96 matches) K/R 0.74 ADR 81.1 from 343 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 96 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 63%
Opening duels won 50%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 40%+2 pp better than 60%
Clutch 1v2 won 23%+2 pp better than 60%
Clutch kills per match 1.3−0.4 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%+2 pp better than 60%
AWP share of kills 2%−8 pp better than 13%
K/D 1.00+0.01 better than 50%
Pistol kills per match 2.2
Knife kills 2 in 343 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.4%+0.4 pp better than 57%
Rounds with 3K 4.1%+0.2 pp better than 58%
MVPs per match 2.3+0.1 better than 58%
4Ks and aces 69x 4K, 9 aces in 343 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 3.7−0.5 better than 37%
Enemies flashed per round 0.37+0.09 better than 74%
Rounds with a death 74%+1.0 pp better than 31%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.71
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 343 matches, each row based on 20+ matches.

Where does the ELO go?

On Inferno −86 ELO
30 matches · 50% wins
On Ancient −43 ELO
37 matches · 43% wins
In match 1 of the day +113 ELO
57 matches · 44% wins

Deviantt loses the most ELO on Inferno: −86 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.77 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 47 · Mirage

Maps in detail

from the last 343 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 295
48% better than 42%
0.75 better than 63%
80.3 better than 53%
1.07–
49% of 462 duels better than 41%
40% of 67 situations better than 58%
Mirage87
47% better than 36%
0.73 level
81.5 better than 60%
0.96–
47% of 478 duels better than 30%
43% of 49 situations better than 65%
Anubis52
52% level
0.69 better than 30%
76.4 better than 29%
0.97–
43% of 214 duels better than 14%
37% of 27 situations better than 45%
Ancient37
43% better than 27%
0.74 better than 58%
83.3 better than 67%
1.00–
53% of 193 duels better than 61%
39% of 18 situations better than 53%
Inferno30
50% better than 45%
0.75 better than 67%
81.1 better than 59%
1.09–
52% of 153 duels better than 55%
44% of 16 situations better than 70%
Cache22
64% –
0.84 –
90.1 –
0.63–
59% of 119 duels –
42% of 12 situations –
Nuke18
67% better than 85%
0.72 better than 36%
81.2 better than 47%
0.49–
56% of 72 duels better than 69%
14% of 7 situations better than 4%

Compared with players on the same level who have at least 15 matches on the map.

How Deviantt plays

Across 343 matches Deviantt averages K/R 0.74 and ADR 81.1; the rating across the 96 rated matches is 1.00. On average 16.5 kills per match, 49% of them headshots. The strongest map is Nuke with a 67% win rate in 18 matches. In 36 of 96 matches the rating was 1.10 or higher (38%), in 38 it was below 0.90. In 343 matches with detailed stats: 69 4Ks and 9 aces. Best month by rating: September 2026 at 1.00. Deviantt loses the most ELO on Inferno (−86 ELO, win rate 50%). Things go best on Dust 2 (+232 ELO, win rate 48%). Last 30 days: 96 matches, win rate 46%, ELO balance +10.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.