Derian

Argentina
On FACEIT since 2023 251 matches tracked 111 matches in 30 days
ELO ▼ 54
2,125
30-day peak: 2,360
Rank SA ▼ 2,156 places
#4,540
Argentina #949 in Argentina
30 days · prev. #2,384 · best #1,867
Last updated:

How does Derian play?

Rating 0.98 (from 250 matches) K/R 0.68 ADR 79.0 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 250 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 33%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 2.6
Knife kills 1 in 251 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 14%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 30%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 38x 4K, 3 aces in 250 matches

Utility and deaths

Average
Nades, flashes and deaths

6.1 utility damage per round and so well above the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 55%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 89%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 69%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Derian is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 251 matches, all from the last 3 months.

Kills per round (K/R)

0.58
SepOctNov

Best month: September 2026 with 0.70.

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −127 ELO
50 matches · 40% win rate
On Mirage −119 ELO
105 matches · 50% win rate
On Saturdays −135 ELO, win rate 40%

Derian loses the most ELO in match 1 of the day: −127 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 2.47 · Ancient
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
50% better than 46%
0.70 better than 33%
80.3 better than 49%
1.01 better than 44%
55% of 453 duels better than 72%
48% of 60 situations better than 77%
Anubis51
41% better than 19%
0.67 better than 18%
80.0 better than 46%
0.95 better than 23%
43% of 237 duels better than 11%
34% of 38 situations better than 40%
Ancient32
47% better than 33%
0.69 better than 26%
78.3 better than 35%
0.98 better than 35%
45% of 124 duels better than 18%
52% of 21 situations better than 85%
Dust 222
55% better than 63%
0.65 better than 13%
74.6 better than 20%
0.98 better than 32%
52% of 77 duels better than 56%
44% of 18 situations better than 67%
Nuke14
43% -
0.73 -
82.9 -
1.05-
43% of 63 duels -
40% of 10 situations -
Cache13
54% -
0.61 -
75.7 -
0.88-
45% of 62 duels -
25% of 4 situations -
Inferno13
54% -
0.58 -
72.2 -
0.90-
42% of 38 duels -
10% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Derian plays

Across 251 matches Derian averages K/R 0.68 and ADR 79.0; the rating across the 250 rated matches is 0.98. Biggest strength: Utility damage per round at 6.1, better than 89% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 51% headshots. The strongest map is Dust 2 with a 55% win rate in 22 matches. In 87 of 250 matches the rating was 1.10 or higher (35%), in 116 it was below 0.90. In 250 matches with detailed stats: 38 4Ks and 3 aces. Best month by rating: September 2026 at 1.00. Derian loses the most ELO in match 1 of the day (−127 ELO, win rate 40%). Things go best on Dust 2 (+56 ELO, win rate 55%). Match no. 4 of the day goes best: 61% win rate, +54 ELO. Last 30 days: 111 matches, win rate 46%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.