DerGefreiter

Austria
50 matches tracked
Last updated:

How does DerGefreiter play?

Rating 0.86 K/R 0.61 ADR 68.1 from 50 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 50 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 24% very weak below 0.75 32%
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Level 2

Compared with 661 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (9%).

Rounds with first kill 6%−3 pp · Ø 9% better than 10%
Opening duels won 43%−4 pp · Ø 47% better than 23%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (20%).

Clutch 1v1 won 35%−2 pp · Ø 37% better than 42%
Clutch 1v2 won 13%−7 pp · Ø 20% better than 17%
Clutch kills per match 1.4−0.1 · Ø 1.5 better than 44%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so slightly above the average (41%).

Headshot rate 43%+2 pp · Ø 41% better than 72%
AWP share of kills 7%−3 pp · Ø 10% better than 37%
K/D 0.84−0.05 · Ø 0.89 better than 33%
Pistol kills per match 2.4
Knife kills 1 in 50 matches

Impact

Weakness
Damage and big rounds

1.5 MVPs per match and so well below the average (1.9).

2K rounds 11.3%−0.4 pp · Ø 11.7% better than 37%
3K rounds 2.4%−1.0 pp · Ø 3.4% better than 18%
MVPs per match 1.5−0.4 · Ø 1.9 better than 13%
4Ks and aces 4x 4K, 1 ace in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so clearly below the average (74%). Lower is better.

Utility hit rate 29%−4 pp · Ø 33% better than 29%
Utility damage per round 3.3+0.2 · Ø 3.1 better than 51%
Enemies flashed per round 0.24+0.05 · Ø 0.19 better than 60%
Deaths per round 72%−2 pp · Ø 74% better than 79%

Progress

One value per month, dashed line is the level 2 average
Whether DerGefreiter is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 42 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.60
JulAugSepOct

Patterns

From the last 50 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −23 ELO
20 matches · 35% win rate

DerGefreiter loses the most ELO on Dust 2: −23 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.42 · Dust 2
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 27 · Dust 2

Maps in detail

from the last 50 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 220
35% better than 10%
0.66 better than 46%
74.4 better than 48%
0.93 better than 55%
41% of 61 duels better than 19%
44% of 16 situations better than 71%
Ancient9
67% -
0.56 -
62.8 -
0.81-
62% of 34 duels -
33% of 3 situations -
Mirage8
38% -
0.55 -
63.5 -
0.80-
38% of 21 duels -
0% of 3 situations -
Inferno6
83% -
0.61 -
67.0 -
0.87-
58% of 19 duels -
25% of 4 situations -
Anubis4
25% -
0.64 -
65.6 -
0.87-
38% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DerGefreiter plays

Across 50 matches DerGefreiter averages K/R 0.61, ADR 68.1 and a rating of 0.86. Biggest strength: Deaths per round at just 72% (lower is better), better than 79% of level 2 players. Most room to improve: Rounds with first kill at 6%, better than only 10% of level 2 players. Averages 13.2 kills per match with 43% headshots. In 11 of 50 matches the rating was 1.10 or higher (22%), in 28 it was below 0.90. In 40 matches with detailed stats: 4 4Ks and 1 ace. DerGefreiter loses the most ELO on Dust 2 (−23 ELO, win rate 35%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.