DenKrutMix-
Name history of DenKrutMix-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does DenKrutMix- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
Strength63% of opening duels won and so well above the average (51%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength66% headshots and so well above the average (49%).
Impact
StrengthExactly 3 kills in 7.3% of rounds and so well above the average (4.1%).
Utility and deaths
Average1.9 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 1.01. Last 3 months: 0.97 (at the start 0.93). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.45. Last 3 months: 1.38 (at the start 1.30). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 101.0. Last 3 months: 98.9 (at the start 93.1). Well above the average (80.8).
Share of headshot kills
Best month: August 2026 with 74%. Last 3 months: 69% (at the start 61%). Well above the average (49%).
Matches won (win rate)
Best month: July 2026 with 67%. Last 3 months: 53% (at the start 58%). Clearly above the average (50%).
Best month: October 2026 with 1,968. Last 3 months: 2,004 (at the start 1,415).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 100%.
Patterns
From the last 110 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
DenKrutMix- loses the most ELO on Mirage: −77 ELO, 49% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Most kills in a match: 52 · Mirage
- Recorded match no. 100 · Ancient
- Reached level 10 · Dust 2
- Highest rating in a match: 3.30 · Mirage
Maps in detail
from the last 110 matchesCompared with players on the same level who have at least 15 matches on the map.
How DenKrutMix- plays
Across 110 matches DenKrutMix- averages K/R 0.96, ADR 96.8 and a rating of 1.35. Biggest strength: Rating at 1.35, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 20.7 kills per match with 66% headshots. The strongest map is Anubis with a 74% win rate in 27 matches. In 72 of 110 matches the rating was 1.10 or higher (65%), in 23 it was below 0.90. In 89 matches with detailed stats: 31 4Ks and 6 aces. Best month by rating: October 2026 at 1.45. DenKrutMix- loses the most ELO on Mirage (−77 ELO, win rate 49%). Things go best on Anubis (+33 ELO, win rate 74%). Match no. 2 of the day goes best: 64% win rate. Improved over the last three months: K/R +0.04, Rating +0.08, ADR +5.8, Headshots +8 pp, ELO +589. Got weaker: Win rate −5 pp. Last 30 days: 49 matches, win rate 49%, net ELO −44.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.