Dempsey---
How does Dempsey--- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).
Compared with 2,410 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (51%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.29 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 6.1% of rounds and so well above the average (4.1%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageOct to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.98. Last 3 months: 0.88 (at the start 0.87). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.43. Last 3 months unchanged at 1.24. Well above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 93.8. Last 3 months: 89.4 (at the start 86.6). Clearly above the average (80.8).
Share of headshot kills
Best month: October 2026 with 43%. Last 3 months: 43% (at the start 40%). Well below the average (50%).
Matches won (win rate)
Best month: October 2026 with 54%. Last 3 months: 53% (at the start 38%). Clearly above the average (50%).
Best month: October 2026 with 2,496. Last 3 months: 2,440 (at the start 2,309).
Rounds with first kill
Best month: October 2026 with 15%.
1v1 clutches won
Best month: August 2026 with 80%.
Patterns
From the last 78 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Dempsey--- loses the most ELO on Mirage: −25 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 43 · Dust 2
- Highest rating in a match: 2.51 · Mirage
Maps in detail
from the last 78 matchesCompared with players on the same level who have at least 15 matches on the map.
How Dempsey--- plays
Across 78 matches Dempsey--- averages K/R 0.88, ADR 88.7 and a rating of 1.24. Biggest strength: Rating at 1.24, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 42%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 19.7 kills per match with 42% headshots. The strongest map is Dust 2 with a 70% win rate in 23 matches. In 49 of 78 matches the rating was 1.10 or higher (63%), in 16 it was below 0.90. In 61 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: August 2026 at 1.43. Dempsey--- loses the most ELO on Mirage (−25 ELO, win rate 44%). Improved over the last three months: Headshots +3 pp, Win rate +15 pp, ELO +131. Unchanged in recent months: K/R at 0.88, Rating at 1.24, ADR at 89.4. Last 30 days: 57 matches, win rate 53%, net ELO −107.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.