Dekyy-

Russia
On FACEIT since 2024 143 matches tracked 84 matches in 30 days
ELO ▲ 49
2,132
30-day peak: 2,132
Rank EU
#175,924
Russia #49,363 in Russia
Last updated:

How does Dekyy- play?

Rating 1.24 K/R 0.88 ADR 89.2 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 143 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 29% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 62%+11 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.32 K/D and so well above the average (1.03).

Headshot rate 41%−8 pp · Ø 49% better than 11%
AWP share of kills 32%+20 pp · Ø 12% better than 98%
K/D 1.32+0.29 · Ø 1.03 better than 97%
Pistol kills per match 3.7
Zeus kills2 in 143 matches
Knife kills 3 in 143 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so well above the average (13.4%).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 96%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 88%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 29x 4K, 1 ace in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 2%
Utility damage per round 4.0−0.3 · Ø 4.3 better than 47%
Enemies flashed per round 0.48+0.19 · Ø 0.29 better than 91%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +13 pp, ELO +219
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.11, ADR −6.9, Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: August 2026 with 0.96. Last 3 months: 0.86 (at the start 0.94). Well above the average (0.74).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −28 ELO
32 matches · 41% win rate
On Mirage −5 ELO
58 matches · 40% win rate
From match 5 of the day ±0 ELO
29 matches · 41% win rate

Dekyy- loses the most ELO in match 2 of the day: −28 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Reached level 10 · Anubis
  4. Most kills in a match: 34 · Ancient
  5. Highest rating in a match: 2.45 · Dust 2

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
40% better than 12%
0.87 better than 92%
87.4 better than 79%
1.22 better than 92%
64% of 255 duels better than 97%
29% of 51 situations better than 24%
Anubis32
44% better than 25%
0.92 better than 97%
91.7 better than 90%
1.30 better than 98%
65% of 126 duels better than 98%
50% of 28 situations better than 78%
Ancient23
52% better than 57%
0.87 better than 93%
93.0 better than 92%
1.25 better than 95%
59% of 96 duels better than 88%
45% of 20 situations better than 73%
Dust 220
60% better than 80%
0.87 better than 93%
87.4 better than 79%
1.24 better than 94%
62% of 86 duels better than 94%
38% of 24 situations right on the average
Nuke5
80% -
0.81 -
87.8 -
1.19-
37% of 19 duels -
29% of 7 situations -
Inferno4
25% -
0.85 -
87.4 -
1.20-
50% of 14 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dekyy- plays

Across 143 matches Dekyy- averages K/R 0.88, ADR 89.2 and a rating of 1.24. Biggest strength: Opening duels won at 62%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 19.1 kills per match with 41% headshots. The strongest map is Dust 2 with a 60% win rate in 20 matches. In 88 of 143 matches the rating was 1.10 or higher (62%), in 29 it was below 0.90. In 116 matches with detailed stats: 29 4Ks and 1 ace. Best month by rating: August 2026 at 1.34. Dekyy- loses the most ELO in match 2 of the day (−28 ELO, win rate 41%). Things go best in match 3 of the day (−10 ELO, win rate 52%). Match no. 3 of the day goes best: 52% win rate, −10 ELO. Improved over the last three months: Win rate +13 pp, ELO +219. Got weaker: K/R −0.08, Rating −0.11, ADR −6.9, Headshots −2 pp. Last 30 days: 84 matches, win rate 50%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.