Db9V0L666
Name history of Db9V0L666
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Db9V0L666 play?
Compared with 2,435 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so well below the average (51%).
Clutch
Average27% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average43% headshots and so well below the average (50%).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.1%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: August 2026 with 0.71.
Rating, 1.00 is an average match
Best month: August 2026 with 1.03.
Damage per round (ADR)
Best month: November 2026 with 80.2.
Share of headshot kills
Best month: August 2026 with 50%.
Matches won (win rate)
Best month: September 2026 with 61%.
Best month: October 2026 with 2,321.
Rounds with first kill
Best month: November 2026 with 11%.
1v1 clutches won
Best month: November 2026 with 48%.
Patterns
From the last 142 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Db9V0L666 loses the most ELO on Anubis: −63 ELO, 53% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Cache
- Highest rating in a match: 2.25 · Anubis
- Most kills in a match: 36 · Nuke
- Longest win streak: 7 wins in a row · Cache
Maps in detail
from the last 142 matchesCompared with players on the same level who have at least 15 matches on the map.
How Db9V0L666 plays
Across 142 matches Db9V0L666 averages K/R 0.65, ADR 73.2 and a rating of 0.96. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 45%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 14.7 kills per match with 43% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 47 of 142 matches the rating was 1.10 or higher (33%), in 63 it was below 0.90. In 142 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: August 2026 at 1.03. Db9V0L666 loses the most ELO on Anubis (−63 ELO, win rate 53%). Things go best in match 3 of the day (−6 ELO, win rate 67%). Match no. 3 of the day goes best: 67% win rate, −6 ELO. Last 30 days: 65 matches, win rate 54%, net ELO +27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.