Davy_J0n3s

China
On FACEIT since 2023 477 matches tracked 190 matches in 30 days
ELO ▼ 94
3,446
30-day peak: 3,984
Rank EU ▼ 1,275 places
#1,695
China #60 in China
30 days · prev. #420 · best #159
Last updated:
Next update possible in 1h 52m

How does Davy_J0n3s play?

Rating 1.06 K/R 0.77 ADR 86.6 from 477 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 477 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,646 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 54%+2 pp · Ø 52% better than 62%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 43%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 10%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (52%).

Headshot rate 46%−6 pp · Ø 52% better than 16%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.060.00 · Ø 1.06 right on the average
Pistol kills per match 2.4
Zeus kills1 in 477 matches
Knife kills 1 in 477 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 42%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.5+0.1 · Ø 2.4 better than 59%
4Ks and aces 92x 4K, 13 aces in 477 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 40%+6 pp · Ø 34% better than 90%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 46%
Enemies flashed per round 0.18−0.13 · Ø 0.31 better than 11%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Davy_J0n3s is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 477 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOctNov

Best month: September 2026 with 0.79.

Patterns

From the last 477 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −118 ELO
51 matches · 41% win rate
On Nuke −87 ELO
31 matches · 52% win rate
On Thursdays −216 ELO, win rate 32%

Davy_J0n3s loses the most ELO in match 4 of the day: −118 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.81 · Mirage
  4. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 477 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage215
52% better than 38%
0.78 better than 60%
87.6 better than 76%
1.07 better than 53%
55% of 1,161 duels better than 66%
41% of 100 situations better than 58%
Dust 2125
50% better than 32%
0.77 better than 56%
86.9 better than 73%
1.08 better than 52%
53% of 638 duels right on the average
39% of 62 situations better than 49%
Anubis55
51% better than 37%
0.73 better than 39%
83.4 better than 60%
1.01 better than 33%
59% of 270 duels better than 82%
30% of 20 situations better than 29%
Nuke31
52% better than 31%
0.73 better than 33%
82.1 better than 47%
1.02 better than 32%
46% of 162 duels better than 15%
35% of 20 situations better than 41%
Cache25
56% better than 40%
0.80 better than 58%
89.5 better than 73%
1.11 better than 49%
56% of 117 duels better than 60%
44% of 9 situations better than 63%
Inferno14
71% -
0.79 -
90.8 -
1.07-
53% of 59 duels -
11% of 9 situations -
Ancient12
25% -
0.74 -
83.1 -
1.03-
52% of 54 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Davy_J0n3s plays

Across 477 matches Davy_J0n3s averages K/R 0.77, ADR 86.6 and a rating of 1.06. Biggest strength: Utility hit rate at 40%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 46%, better than only 16% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 46% headshots. The strongest map is Inferno with a 71% win rate in 14 matches. In 194 of 477 matches the rating was 1.10 or higher (41%), in 170 it was below 0.90. In 477 matches with detailed stats: 92 4Ks and 13 aces. Best month by rating: September 2026 at 1.09. Davy_J0n3s loses the most ELO in match 4 of the day (−118 ELO, win rate 41%). Things go best in match 3 of the day (+342 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +342 ELO. Last 30 days: 190 matches, win rate 49%, net ELO −306.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.