Darkn5ss

Italy
On FACEIT since 2018 362 matches tracked 98 matches in 30 days
Last updated:

How does Darkn5ss play?

Rating 1.18 K/R 0.85 ADR 87.1 from 362 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 362 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 30% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (300 matches).

2,500-2,749 ELO

Compared with 2,568 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 99%
Opening duels won 60%+8 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (51%).

Headshot rate 39%−12 pp · Ø 51% better than 3%
AWP share of kills 46%+34 pp · Ø 12% better than 99%
K/D 1.18+0.14 · Ø 1.04 better than 85%
Pistol kills per match 3.3
Knife kills 3 in 362 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 16.0%+2.5 pp · Ø 13.5% better than 92%
3K rounds 5.5%+1.3 pp · Ø 4.2% better than 88%
MVPs per match 3.0+0.6 · Ø 2.4 better than 93%
4Ks and aces 91x 4K, 10 aces in 300 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 14%
Enemies flashed per round 0.13−0.17 · Ø 0.30 better than 6%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.06
= Stayed the same
ADR at 88.2, Win rate at 53%
▼ Got worse
Headshots −3 pp, ELO −112

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: October 2026 with 0.89. Last 3 months: 0.87 (at the start 0.82). Well above the average (0.74).

Patterns

From the last 362 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +47 ELO
52 matches · 46% win rate
Between 0:00 and 6:00 −1 ELO, win rate 48%
On Wednesdays −42 ELO, win rate 49%

Darkn5ss loses the most ELO in match 3 of the day: +47 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 59 · Dust 2
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.66 · Dust 2
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 362 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage134
51% better than 43%
0.85 better than 87%
87.7 better than 79%
1.18 better than 86%
58% of 748 duels better than 84%
47% of 78 situations better than 77%
Dust 2120
58% better than 72%
0.90 better than 94%
90.5 better than 86%
1.26 better than 94%
63% of 809 duels better than 95%
40% of 60 situations better than 55%
Ancient38
63% better than 82%
0.80 better than 72%
84.5 better than 63%
1.09 better than 66%
57% of 205 duels better than 79%
50% of 12 situations better than 80%
Anubis24
67% better than 88%
0.82 better than 81%
84.1 better than 64%
1.15 better than 80%
53% of 137 duels better than 57%
55% of 11 situations better than 84%
Inferno18
44% better than 16%
0.78 right on the average
82.4 better than 39%
1.08 better than 45%
59% of 113 duels better than 75%
30% of 10 situations better than 27%
Nuke15
13% better than 1%
0.71 better than 32%
73.0 better than 16%
0.95 better than 23%
47% of 93 duels better than 23%
13% of 8 situations better than 4%
Cache13
62% -
0.81 -
84.6 -
1.14-
65% of 74 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Darkn5ss plays

Across 362 matches Darkn5ss averages K/R 0.85, ADR 87.1 and a rating of 1.18. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 39%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 18.7 kills per match with 39% headshots. The strongest map is Anubis with a 67% win rate in 24 matches. In 197 of 362 matches the rating was 1.10 or higher (54%), in 87 it was below 0.90. In 300 matches with detailed stats: 91 4Ks and 10 aces. Best month by rating: October 2026 at 1.23. Darkn5ss loses the most ELO in match 3 of the day (+47 ELO, win rate 46%). Things go best on Dust 2 (+56 ELO, win rate 58%). From match no. 5 of the day on, things go best: 59% win rate, −2 ELO. Improved over the last three months: K/R +0.05, Rating +0.06. Got weaker: Headshots −3 pp, ELO −112. Unchanged in recent months: ADR at 88.2, Win rate at 53%. Last 30 days: 98 matches, win rate 57%, net ELO +170.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.