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Dark1V

Russia
On FACEIT since 2016 234 matches tracked 15 matches in 30 days
ELO ▲ 9
3,129
30-day peak: 3,210
Rank EU ▼ 1,072 places
#5,833
Russia #1,655 in Russia
30 days · prev. #4,761 · best #4,337
Last updated:

How does Dark1V play?

Rating 1.00 K/R 0.68 ADR 75.6 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 234 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (200 matches).

3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 81%
Opening duels won 55%+3 pp · Ø 52% better than 70%

Clutch

Strength
Last one alive

2.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 57%+18 pp · Ø 39% better than 99%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 31%
Clutch kills per match 2.9+1.3 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (53%).

Headshot rate 43%−10 pp · Ø 53% better than 8%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.05−0.01 · Ø 1.06 better than 41%
Pistol kills per match 2.8
Zeus kills1 in 234 matches
Knife kills 2 in 234 matches

Impact

Average
Damage and big rounds

3.6 MVPs per match and so well above the average (2.4).

2K rounds 11.8%−1.9 pp · Ø 13.7% better than 9%
3K rounds 2.7%−1.6 pp · Ø 4.3% better than 2%
MVPs per match 3.6+1.2 · Ø 2.4 better than 99%
4Ks and aces 30x 4K, 3 aces in 200 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.32).

Utility hit rate 41%+7 pp · Ø 34% better than 93%
Utility damage per round 3.8−0.1 · Ø 3.9 better than 49%
Enemies flashed per round 0.15−0.17 · Ø 0.32 better than 6%
Deaths per round 65%−6 pp · Ø 71% better than 94%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +88
= Stayed the same
K/R at 0.67, ADR at 73.7
▼ Got worse
Rating −0.09, Headshots −5 pp, Win rate −8 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: July 2026 with 0.79. Last 3 months: 0.67 (at the start 0.70). Clearly below the average (0.75).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −60 ELO
42 matches · 50% win rate
On Anubis −10 ELO
51 matches · 59% win rate
On Fridays +101 ELO, win rate 51%

Dark1V loses the most ELO in match 1 of the day: −60 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.55 · Ancient
  2. Most kills in a match: 40 · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 13 wins in a row · Anubis

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 262
53% better than 43%
0.70 better than 25%
75.5 better than 20%
1.02 better than 33%
54% of 194 duels better than 58%
43% of 53 situations better than 60%
Ancient56
52% better than 38%
0.72 better than 32%
78.4 better than 29%
1.01 better than 34%
49% of 184 duels better than 30%
41% of 32 situations better than 58%
Anubis51
59% better than 63%
0.68 better than 18%
75.9 better than 21%
0.99 better than 27%
42% of 160 duels better than 7%
45% of 38 situations better than 69%
Nuke17
53% better than 37%
0.68 better than 17%
73.8 better than 15%
0.94 better than 13%
56% of 59 duels better than 65%
22% of 9 situations better than 14%
Inferno16
50% better than 15%
0.67 better than 9%
78.6 better than 20%
1.03 better than 23%
59% of 44 duels better than 62%
36% of 11 situations better than 37%
Usp_windrose8
88% -
0.58 -
64.9 -
0.97-
59% of 167 duels -
59% of 167 situations -
Faceitaimdeagle7
71% -
0.58 -
67.9 -
0.96-
58% of 146 duels -
58% of 146 situations -
Aim_galilar_snow5
100% -
0.68 -
81.9 -
1.12-
68% of 96 duels -
68% of 96 situations -
Cache4
50% -
0.56 -
60.9 -
0.89-
43% of 7 duels -
33% of 3 situations -
Fistmap3
67% -
0.58 -
70.1 -
0.95-
58% of 59 duels -
58% of 59 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dark1V plays

Across 234 matches Dark1V averages K/R 0.68, ADR 75.6 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 57%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 2.7%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 14.6 kills per match with 43% headshots. The strongest map is Anubis with a 59% win rate in 51 matches. In 85 of 234 matches the rating was 1.10 or higher (36%), in 93 it was below 0.90. In 200 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: July 2026 at 1.21. Dark1V loses the most ELO in match 1 of the day (−60 ELO, win rate 50%). Things go best in match 2 of the day (+128 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +128 ELO. Improved over the last three months: ELO +88. Got weaker: Rating −0.09, Headshots −5 pp, Win rate −8 pp. Unchanged in recent months: K/R at 0.67, ADR at 73.7. Last 30 days: 15 matches, win rate 60%, net ELO +99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.