Danskenn1337

Denmark
On FACEIT since 2015 105 matches tracked 50 matches in 30 days
ELO ▲ 106
2,011
30-day peak: 2,011
Rank EU
#253,221
Denmark #5,474 in Denmark
Last updated:

How does Danskenn1337 play?

Rating 1.04 K/R 0.72 ADR 77.7 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 105 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (49%).

Headshot rate 36%−13 pp · Ø 49% better than 2%
AWP share of kills 25%+13 pp · Ø 12% better than 93%
K/D 1.08+0.05 · Ø 1.03 better than 67%
Pistol kills per match 3.0
Knife kills 1 in 105 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 10x 4K, 2 aces in 81 matches

Utility and deaths

Strength
Nades, flashes and deaths

47% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 47%+12 pp · Ø 35% better than 98%
Utility damage per round 6.2+1.9 · Ø 4.3 better than 89%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 63%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.06, Win rate +11 pp
= Stayed the same
ADR at 78.2, ELO at 2,011
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: November 2026 with 0.80. Last 3 months: 0.75 (at the start 0.69). Just above the average (0.74).

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −43 ELO
35 matches · 43% win rate

Danskenn1337 loses the most ELO in match 2 of the day: −43 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Highest rating in a match: 1.80 · Inferno
  3. Longest win streak: 6 wins in a row · Inferno
  4. Most kills in a match: 34 · Ancient

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient26
46% better than 35%
0.74 right on the average
80.8 better than 50%
1.03 better than 54%
57% of 99 duels better than 82%
54% of 24 situations better than 87%
Inferno26
58% better than 65%
0.74 right on the average
76.5 better than 26%
1.12 better than 72%
45% of 83 duels better than 13%
47% of 19 situations better than 66%
Nuke22
55% better than 53%
0.71 better than 31%
76.5 better than 30%
1.01 better than 37%
55% of 109 duels better than 62%
47% of 17 situations better than 74%
Anubis9
22% -
0.68 -
71.6 -
0.95-
50% of 46 duels -
67% of 6 situations -
Cache8
75% -
0.83 -
84.0 -
1.14-
62% of 34 duels -
42% of 12 situations -
Vertigo6
50% -
0.68 -
77.4 -
1.01-
50% of 24 duels -
50% of 2 situations -
Mirage4
25% -
0.57 -
65.4 -
0.81-
53% of 17 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Danskenn1337 plays

Across 105 matches Danskenn1337 averages K/R 0.72, ADR 77.7 and a rating of 1.04. Biggest strength: Utility hit rate at 47%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 36%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 36% headshots. The strongest map is Inferno with a 58% win rate in 26 matches. In 42 of 105 matches the rating was 1.10 or higher (40%), in 31 it was below 0.90. In 81 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: November 2026 at 1.11. Danskenn1337 loses the most ELO in match 2 of the day (−43 ELO, win rate 43%). Things go best on Nuke (+26 ELO, win rate 55%). Improved over the last three months: K/R +0.06, Rating +0.06, Win rate +11 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: ADR at 78.2, ELO at 2,011. Last 30 days: 50 matches, win rate 52%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.