DRQlPT9pMJ

Russia
On FACEIT since 2017 182 matches tracked 38 matches in 30 days
ELO ▲ 241
3,203
30-day peak: 3,203
Rank EU ▲ 5,065 places
#4,206
Russia #1,182 in Russia
30 days · prev. #9,271 · best #4,206
Last updated:
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How does DRQlPT9pMJ play?

Rating 0.99 (from 156 matches) K/R 0.69 ADR 75.3 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 156 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 26%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,646 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 48%−4 pp · Ø 52% better than 16%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 32%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 10%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.06).

Headshot rate 56%+4 pp · Ø 52% better than 69%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 0.98−0.08 · Ø 1.06 better than 18%
Pistol kills per match 2.4 from the last 156
Zeus kills1 in 156 matches
Knife kills 9 in 156 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.6%).

2K rounds 12.1%−1.5 pp · Ø 13.6% better than 13%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 33%
MVPs per match 2.3−0.1 · Ø 2.4 better than 36%
4Ks and aces 34x 4K, 1 ace in 182 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (3.9).

Utility hit rate 36%+2 pp · Ø 34% better than 68%
Utility damage per round 3.2−0.7 · Ø 3.9 better than 29%
Enemies flashed per round 0.32+0.01 · Ø 0.31 better than 51%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether DRQlPT9pMJ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 173 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.74
AugSepOctNov

Best month: November 2026 with 0.74.

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 −254 ELO, win rate 28%
On Fridays +32 ELO, win rate 41%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 27 · Mirage
  3. Highest rating in a match: 2.16 · Dust 2

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
54% better than 47%
0.69 better than 20%
75.0 better than 16%
0.96 better than 17%
42% of 238 duels better than 5%
33% of 24 situations better than 33%
Dust 247
38% better than 6%
0.76 right on the average
81.0 better than 45%
1.08 better than 52%
53% of 196 duels right on the average
33% of 30 situations better than 34%
Anubis21
43% better than 14%
0.65 better than 9%
70.7 better than 5%
0.94 better than 14%
50% of 82 duels better than 37%
31% of 13 situations better than 32%
Ancient16
56% right on the average
0.71 better than 28%
76.7 better than 21%
1.03 better than 40%
43% of 60 duels better than 8%
50% of 10 situations better than 78%
Nuke8
50% -
0.58 -
65.2 -
0.78-
53% of 62 duels -
50% of 4 situations -
Cache7
100% -
0.67 -
73.6 -
0.97-
63% of 27 duels -
40% of 5 situations -
Inferno3
33% -
0.78 -
83.7 -
1.15-
45% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DRQlPT9pMJ plays

Across 182 matches DRQlPT9pMJ averages K/R 0.69 and ADR 75.3; the rating across the 156 rated matches is 0.99. Most room to improve: Damage per round (ADR) at 75.3, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 14.7 kills per match with 56% headshots. The strongest map is Ancient with a 56% win rate in 16 matches. In 57 of 156 matches the rating was 1.10 or higher (37%), in 67 it was below 0.90. In 182 matches with detailed stats: 34 4Ks and 1 ace. Best month by rating: November 2026 at 1.10. Things go best on Anubis (+89 ELO, win rate 43%). Last 30 days: 38 matches, win rate 66%, net ELO +210.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.