DRAXLERz

Bhutan
On FACEIT since 2021 140 matches tracked 27 matches in 30 days
Last updated:

How does DRAXLERz play?

Rating 0.98 K/R 0.69 ADR 79.7 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 140 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 19% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. Higher headshot rate than the level 7 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (99 matches).

Level 7

Compared with 1,282 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 34%
Opening duels won 44%−6 pp · Ø 50% better than 10%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (46%).

Headshot rate 55%+9 pp · Ø 46% better than 92%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 0.97−0.04 · Ø 1.01 better than 39%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.6%−0.4 pp · Ø 13.0% better than 33%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 37%
MVPs per match 2.0−0.2 · Ø 2.2 better than 24%
4Ks and aces 21x 4K, 2 aces in 99 matches

Utility and deaths

Average
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.1).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 6.4+2.3 · Ø 4.1 better than 91%
Enemies flashed per round 0.44+0.18 · Ø 0.26 better than 87%
Deaths per round 71%−1 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.08, Win rate +26 pp, ELO +291
= Stayed the same
K/R at 0.70, ADR at 80.9, Headshots at 55%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: November 2026 with 0.75. Last 3 months: 0.70 (at the start 0.67). Slightly below the average (0.73).

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −59 ELO
33 matches · 52% win rate
On Ancient −9 ELO
22 matches · 68% win rate
On Sundays −50 ELO, win rate 32%

DRAXLERz loses the most ELO on Anubis: −59 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 32 · Anubis
  3. Highest rating in a match: 2.07 · Ancient

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
56% better than 68%
0.70 better than 36%
82.1 better than 61%
1.02 better than 53%
43% of 221 duels better than 14%
39% of 31 situations better than 53%
Anubis33
52% right on the average
0.70 better than 35%
80.5 better than 52%
0.96 better than 30%
49% of 148 duels better than 40%
39% of 28 situations better than 50%
Ancient22
68% better than 94%
0.69 better than 32%
79.2 better than 44%
0.96 better than 35%
45% of 105 duels better than 21%
50% of 18 situations better than 80%
Inferno22
45% better than 35%
0.69 better than 45%
77.3 better than 46%
1.02 better than 65%
41% of 88 duels better than 11%
50% of 12 situations better than 77%
Nuke6
17% -
0.62 -
73.6 -
0.79-
35% of 26 duels -
17% of 6 situations -
Mirage5
60% -
0.62 -
72.0 -
0.85-
56% of 25 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DRAXLERz plays

Across 140 matches DRAXLERz averages K/R 0.69, ADR 79.7 and a rating of 0.98. Biggest strength: Headshot rate at 55%, better than 92% of level 7 players. Most room to improve: Opening duels won at 44%, better than only 10% of level 7 players. Averages 14.9 kills per match with 55% headshots. The strongest map is Ancient with a 68% win rate in 22 matches. In 43 of 140 matches the rating was 1.10 or higher (31%), in 57 it was below 0.90. In 99 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 1.02. DRAXLERz loses the most ELO on Anubis (−59 ELO, win rate 52%). Things go best on Dust 2 (+105 ELO, win rate 56%). Match no. 3 of the day goes best: 70% win rate, +49 ELO. Improved over the last three months: Rating +0.08, Win rate +26 pp, ELO +291. Unchanged in recent months: K/R at 0.70, ADR at 80.9, Headshots at 55%. Last 30 days: 27 matches, win rate 63%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.