DRA1VEN_

Ukraine
On FACEIT since 2025 145 matches tracked 55 matches in 30 days
Last updated:

How does DRA1VEN_ play?

Rating 1.01 K/R 0.75 ADR 79.9 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 145 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average. Higher headshot rate than the level 5 average.
EntryHeadshots
better than most on level 5 about average weaker than most
Level 5

Compared with 664 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 97%
Opening duels won 51%+1 pp · Ø 50% better than 73%

Clutch

Weakness
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 16%
Clutch 1v2 won 16%−4 pp · Ø 20% better than 22%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so well above the average (44%).

Headshot rate 52%+8 pp · Ø 44% better than 86%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 0.980.00 · Ø 0.98 right on the average
Pistol kills per match 2.8
Zeus kills1 in 145 matches
Knife kills 8 in 145 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.7%).

2K rounds 13.0%+0.2 pp · Ø 12.8% better than 63%
3K rounds 4.4%+0.7 pp · Ø 3.7% better than 85%
MVPs per match 2.3+0.2 · Ø 2.1 better than 79%
4Ks and aces 24x 4K, 4 aces in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 50%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 50%
Enemies flashed per round 0.23−0.01 · Ø 0.24 better than 45%
Deaths per round 76%+3 pp · Ø 73% better than 21%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 52%, ELO at 1,183, Clutch 1v1 at 28%
▼ Got worse
K/R −0.06, Rating −0.08, ADR −5.3, Win rate −12 pp, First kills −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: August 2026 with 0.79. Last 3 months: 0.73 (at the start 0.79). Just above the average (0.71).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −171 ELO
32 matches · 38% win rate
In match 2 of the day −74 ELO
26 matches · 35% win rate
Between 18:00 and 24:00 −8 ELO, win rate 40%
On Tuesdays +80 ELO, win rate 38%

DRA1VEN_ loses the most ELO on Mirage: −171 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 1.72 · Anubis
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis33
61% better than 85%
0.76 better than 74%
80.0 better than 57%
1.01 better than 60%
50% of 210 duels right on the average
27% of 22 situations better than 23%
Dust 232
31% better than 3%
0.74 better than 69%
77.9 right on the average
1.01 better than 64%
49% of 187 duels right on the average
32% of 19 situations better than 34%
Mirage32
38% better than 12%
0.75 better than 73%
80.1 better than 64%
1.00 better than 61%
50% of 221 duels better than 57%
25% of 16 situations better than 20%
Ancient29
62% better than 85%
0.79 better than 85%
86.4 better than 88%
1.06 better than 81%
57% of 208 duels better than 86%
36% of 11 situations better than 47%
Nuke11
27% -
0.73 -
79.1 -
0.96-
54% of 78 duels -
0% of 3 situations -
Cache7
43% -
0.65 -
68.8 -
0.91-
36% of 45 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DRA1VEN_ plays

Across 145 matches DRA1VEN_ averages K/R 0.75, ADR 79.9 and a rating of 1.01. Biggest strength: Rounds with first kill at 15%, better than 97% of level 5 players. Most room to improve: Clutch 1v1 won at 30%, better than only 16% of level 5 players. Averages 17.1 kills per match with 52% headshots. The strongest map is Ancient with a 62% win rate in 29 matches. In 58 of 145 matches the rating was 1.10 or higher (40%), in 56 it was below 0.90. In 145 matches with detailed stats: 24 4Ks and 4 aces. Best month by rating: August 2026 at 1.06. DRA1VEN_ loses the most ELO on Mirage (−171 ELO, win rate 38%). Things go best on Ancient (+149 ELO, win rate 62%). From match no. 5 of the day on, things go best: 51% win rate, −5 ELO. Got weaker: K/R −0.06, Rating −0.08, ADR −5.3, Win rate −12 pp, First kills −2 pp. Unchanged in recent months: Headshots at 52%, ELO at 1,183, Clutch 1v1 at 28%. Last 30 days: 55 matches, win rate 33%, net ELO −157.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.