DONPEDR0NATO

Poland
On FACEIT since 2014 252 matches tracked 85 matches in 30 days
ELO ▲ 581
2,204
30-day peak: 2,204
Rank EU
#141,641
Poland #7,754 in Poland
Last updated:

How does DONPEDR0NATO play?

Rating 1.23 K/R 0.88 ADR 95.4 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 252 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 10%−1 pp · Ø 11% better than 52%
K/D 1.22+0.19 · Ø 1.03 better than 93%
Pistol kills per match 3.5
Knife kills 9 in 252 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 91%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 82%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 73x 4K, 9 aces in 226 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 52%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 34%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp, ELO +669
= Stayed the same
Headshots at 49%
▼ Got worse
K/R −0.14, Rating −0.23, ADR −13.0

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: July 2026 with 1.01. Last 3 months: 0.81 (at the start 0.95). Clearly above the average (0.74).

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −43 ELO
31 matches · 45% win rate
In match 3 of the day +89 ELO
38 matches · 42% win rate
On Mondays −36 ELO, win rate 47%

DONPEDR0NATO loses the most ELO in match 4 of the day: −43 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Reached level 10 · Dust 2
  3. Longest win streak: 9 wins in a row · Nuke
  4. Highest rating in a match: 3.13 · Dust 2
  5. Most kills in a match: 47 · Cache

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
58% better than 74%
0.86 better than 90%
93.5 better than 92%
1.19 better than 88%
54% of 540 duels better than 67%
46% of 63 situations better than 73%
Dust 259
54% better than 61%
0.89 better than 95%
96.7 better than 96%
1.24 better than 94%
59% of 302 duels better than 86%
41% of 37 situations better than 60%
Ancient41
41% better than 18%
0.90 better than 97%
98.0 better than 98%
1.25 better than 96%
54% of 169 duels better than 68%
42% of 31 situations better than 58%
Cache26
62% -
0.92 -
97.4 -
1.35-
56% of 155 duels -
40% of 25 situations -
Nuke18
61% better than 67%
0.83 better than 78%
95.6 better than 93%
1.18 better than 82%
48% of 80 duels better than 28%
38% of 16 situations better than 44%
Inferno5
60% -
0.76 -
86.3 -
1.06-
57% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DONPEDR0NATO plays

Across 252 matches DONPEDR0NATO averages K/R 0.88, ADR 95.4 and a rating of 1.23. Biggest strength: Damage per round (ADR) at 95.4, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 19.3 kills per match with 49% headshots. The strongest map is Cache with a 62% win rate in 26 matches. In 136 of 252 matches the rating was 1.10 or higher (54%), in 66 it was below 0.90. In 226 matches with detailed stats: 73 4Ks and 9 aces. Best month by rating: July 2026 at 1.43. DONPEDR0NATO loses the most ELO in match 4 of the day (−43 ELO, win rate 45%). Things go best from match 5 of the day (+95 ELO, win rate 63%). From match no. 5 of the day on, things go best: 63% win rate, +95 ELO. Improved over the last three months: Win rate +6 pp, ELO +669. Got weaker: K/R −0.14, Rating −0.23, ADR −13.0. Unchanged in recent months: Headshots at 49%. Last 30 days: 85 matches, win rate 58%, net ELO +137.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.