DOMCIAGA

LT
On FACEIT since 2019 207 matches tracked 78 matches in 30 days
Last updated:

How does DOMCIAGA play?

Rating 1.00 K/R 0.72 ADR 81.7 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 207 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 48%−3 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

59% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 59%+21 pp · Ø 38% better than 99%
Clutch 1v2 won 14%−6 pp · Ø 20% better than 8%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.99−0.04 · Ø 1.03 better than 27%
Pistol kills per match 2.9
Knife kills 3 in 207 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 23%
3K rounds 4.5%+0.5 pp · Ø 4.0% better than 64%
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 26x 4K, 3 aces in 141 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.1 utility damage per round and so well above the average (4.1).

Utility hit rate 41%+6 pp · Ø 35% better than 89%
Utility damage per round 6.1+2.0 · Ø 4.1 better than 92%
Enemies flashed per round 0.39+0.08 · Ø 0.31 better than 75%
Deaths per round 73%+1 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +123
= Stayed the same
K/R at 0.73, Rating at 1.00, ADR at 81.7
▼ Got worse
Headshots −3 pp, Win rate −12 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −91 ELO
34 matches · 47% win rate
On Mirage −91 ELO
34 matches · 29% win rate
Between 12:00 and 18:00 +7 ELO, win rate 46%
On Mondays −84 ELO, win rate 30%

DOMCIAGA loses the most ELO on Anubis: −91 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Ancient
  2. Most kills in a match: 58 · Ancient
  3. Longest win streak: 11 wins in a row · Nuke

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 255
62% better than 85%
0.71 better than 31%
79.9 better than 41%
0.99 better than 29%
48% of 272 duels better than 26%
40% of 20 situations better than 54%
Anubis34
47% better than 29%
0.73 better than 41%
82.3 better than 55%
0.99 better than 31%
49% of 149 duels better than 35%
47% of 17 situations better than 73%
Mirage34
29% better than 1%
0.70 better than 26%
78.6 better than 35%
0.93 better than 14%
44% of 176 duels better than 12%
35% of 17 situations better than 39%
Nuke33
73% better than 91%
0.78 better than 61%
86.3 better than 69%
1.09 better than 61%
51% of 159 duels better than 44%
35% of 17 situations better than 40%
Ancient32
44% better than 21%
0.70 better than 24%
82.3 better than 52%
0.95 better than 19%
42% of 152 duels better than 7%
43% of 21 situations better than 63%
Inferno11
64% -
0.79 -
84.5 -
1.13-
47% of 57 duels -
40% of 5 situations -
Usp_containment5
100% -
0.73 -
78.0 -
1.21-
73% of 89 duels -
73% of 89 situations -
Cache3
100% -
0.63 -
82.1 -
0.90-
50% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How DOMCIAGA plays

Across 207 matches DOMCIAGA averages K/R 0.72, ADR 81.7 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 59%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 48%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 51% headshots. The strongest map is Nuke with a 73% win rate in 33 matches. In 71 of 207 matches the rating was 1.10 or higher (34%), in 87 it was below 0.90. In 141 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: September 2026 at 1.06. DOMCIAGA loses the most ELO on Anubis (−91 ELO, win rate 47%). Things go best on Dust 2 (+91 ELO, win rate 62%). Match no. 3 of the day goes best: 66% win rate. Improved over the last three months: ELO +123. Got weaker: Headshots −3 pp, Win rate −12 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.00, ADR at 81.7. Last 30 days: 78 matches, win rate 54%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.