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DOGMANtheBOS

New Zealand
On FACEIT since 2024 335 matches tracked 27 matches in 30 days
ELO ▼ 58
2,649
30-day peak: 2,736
Rank OCE ▼ 55 places
#183
New Zealand #31 in New Zealand
30 days · prev. #128 · best #110
Last updated:

How does DOGMANtheBOS play?

Rating 1.03 K/R 0.77 ADR 84.1 from 335 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 335 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (288 matches).

2,500-2,749 ELO

Compared with 2,699 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.04).

Headshot rate 48%−4 pp · Ø 52% better than 32%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.00−0.04 · Ø 1.04 better than 29%
Pistol kills per match 2.7
Knife kills 7 in 335 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.6%+1.1 pp · Ø 13.5% better than 72%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 58%
MVPs per match 2.6+0.2 · Ø 2.4 better than 72%
4Ks and aces 47x 4K, 7 aces in 288 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 86%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 59%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 34%
Deaths per round 76%+5 pp · Ø 71% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ADR +5.0, ELO +209
= Stayed the same
K/R at 0.78, Rating at 1.05
▼ Got worse
Headshots −3 pp, Win rate −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: October 2026 with 0.79. Last 3 months: 0.78 (at the start 0.76). Slightly above the average (0.75).

Patterns

From the last 335 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −51 ELO
23 matches · 48% win rate
Between 0:00 and 6:00 +44 ELO, win rate 51%
On Sundays −28 ELO, win rate 49%

DOGMANtheBOS loses the most ELO on Anubis: −51 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 42 · Nuke
  3. Longest win streak: 14 wins in a row · Mirage
  4. Highest rating in a match: 2.13 · Cache

Maps in detail

from the last 335 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
57% better than 69%
0.74 better than 47%
82.4 better than 57%
0.99 better than 32%
50% of 601 duels better than 39%
31% of 48 situations better than 28%
Dust 268
56% better than 63%
0.74 better than 46%
82.7 better than 57%
0.99 better than 29%
47% of 325 duels better than 25%
36% of 25 situations better than 45%
Cache42
64% better than 75%
0.80 better than 74%
88.7 better than 76%
1.07 better than 58%
53% of 249 duels better than 55%
50% of 8 situations better than 76%
Ancient37
54% better than 52%
0.75 right on the average
82.7 better than 52%
1.02 better than 40%
52% of 201 duels right on the average
33% of 21 situations better than 36%
Nuke28
68% better than 85%
0.84 better than 79%
84.6 better than 63%
1.12 better than 66%
53% of 154 duels better than 46%
29% of 14 situations better than 26%
Anubis23
48% better than 31%
0.84 better than 87%
91.8 better than 90%
1.10 better than 67%
57% of 148 duels better than 76%
38% of 16 situations right on the average
Inferno21
62% better than 66%
0.75 better than 40%
81.3 better than 35%
1.06 better than 36%
51% of 127 duels better than 30%
60% of 5 situations better than 92%
Vertigo5
40% -
0.93 -
95.6 -
1.13-
64% of 45 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DOGMANtheBOS plays

Across 335 matches DOGMANtheBOS averages K/R 0.77, ADR 84.1 and a rating of 1.03. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 76%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 48% headshots. The strongest map is Nuke with a 68% win rate in 28 matches. In 125 of 335 matches the rating was 1.10 or higher (37%), in 112 it was below 0.90. In 288 matches with detailed stats: 47 4Ks and 7 aces. Best month by rating: October 2026 at 1.06. DOGMANtheBOS loses the most ELO on Anubis (−51 ELO, win rate 48%). Things go best on Dust 2 (+127 ELO, win rate 56%). Match no. 3 of the day goes best: 64% win rate, +52 ELO. Improved over the last three months: ADR +5.0, ELO +209. Got weaker: Headshots −3 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.05. Last 30 days: 27 matches, win rate 52%, net ELO −116.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.