DJIGAN_PRIME
Name history of DJIGAN_PRIME
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does DJIGAN_PRIME play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).
Compared with 12,126 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (52%).
Clutch
Average31% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average47% headshots and so clearly below the average (52%).
Impact
AverageExactly 2 kills in 12.8% of rounds and so slightly below the average (13.5%).
Utility and deaths
Average29% of nades dealing damage or blinding and so clearly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.79. Last 3 months: 0.74 (at the start 0.77). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.12. Last 3 months: 1.04 (at the start 1.08). Just below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 87.8. Last 3 months: 81.9 (at the start 85.7). Just above the average (81.1).
Share of headshot kills
Best month: September 2026 with 53%. Last 3 months: 48% (at the start 45%). Clearly below the average (52%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 55% (at the start 54%). Clearly above the average (52%).
Best month: November 2026 with 2,883. Last 3 months: 2,874 (at the start 2,571).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 55%.
Patterns
From the last 237 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
DJIGAN_PRIME loses the most ELO on Dust 2: −128 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Mirage
- Recorded match no. 100 · Mirage
- Longest win streak: 7 wins in a row · Inferno
- Highest rating in a match: 1.99 · Dust 2
Maps in detail
from the last 237 matchesCompared with players on the same level who have at least 15 matches on the map.
How DJIGAN_PRIME plays
Across 237 matches DJIGAN_PRIME averages K/R 0.75, ADR 83.7 and a rating of 1.06. Most room to improve: Opening duels won at 47%, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 16.3 kills per match with 47% headshots. The strongest map is Ancient with a 72% win rate in 18 matches. In 100 of 237 matches the rating was 1.10 or higher (42%), in 81 it was below 0.90. In 159 matches with detailed stats: 41 4Ks and 3 aces. Best month by rating: July 2026 at 1.12. DJIGAN_PRIME loses the most ELO on Dust 2 (−128 ELO, win rate 40%). Things go best on Anubis (+75 ELO, win rate 59%). Match no. 1 of the day goes best: 61% win rate, −33 ELO. Improved over the last three months: Headshots +3 pp, ELO +303. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 81.9, Win rate at 55%. Last 30 days: 114 matches, win rate 59%, net ELO +305.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.