DDcap

NA
156 matches tracked 77 matches in 30 days
ELO ▲ 214
2,157
30-day peak: 2,256
Rank NA ▼ 329 places
#4,711 #1 in NA
30 days · before #4,382 · best #4,382
Last updated:

How does DDcap play?

Rating 0.99 K/R 0.71 ADR 74.8 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30% on level 10
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 58%
Rating spread from 156 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 47%−4 pp better than 16%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.5−0.1 better than 40%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 64%
AWP share of kills 2%−9 pp better than 12%
K/D 0.99−0.04 better than 32%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds
Rounds with 2K 13.1%−0.2 pp better than 40%
Rounds with 3K 3.4%−0.7 pp better than 20%
MVPs per match 2.2−0.1 better than 36%
4Ks and aces 20x 4K, 3 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 2.7−1.4 better than 14%
Enemies flashed per round 0.32+0.02 better than 59%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 156 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −131 ELO
45 matches · 47% wins
On Ancient −48 ELO
20 matches · 45% wins
Between 6:00 and 12:00 −34 ELO, win rate 44%
On Wednesdays +22 ELO, win rate 50%

DDcap loses the most ELO on Dust 2: −131 ELO, 47% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 1.85 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
63% better than 86%
0.72 better than 39%
75.7 better than 24%
1.01 better than 41%
49% of 213 duels better than 35%
37% of 35 situations better than 46%
Dust 245
47% better than 32%
0.67 better than 17%
73.1 better than 14%
0.94 better than 18%
46% of 173 duels better than 23%
36% of 14 situations better than 44%
Ancient20
45% better than 23%
0.72 better than 36%
76.4 better than 22%
0.98 better than 31%
41% of 94 duels better than 5%
22% of 9 situations better than 16%
Anubis16
63% better than 84%
0.72 better than 39%
73.1 better than 11%
1.04 level
50% of 74 duels better than 40%
75% of 4 situations better than 99%
Inferno16
56% level
0.70 better than 28%
75.3 better than 20%
0.97 better than 31%
48% of 62 duels better than 27%
40% of 15 situations level

Compared with players on the same level who have at least 15 matches on the map.

How DDcap plays

Across 156 matches DDcap averages K/R 0.71, ADR 74.8 and a rating of 0.99. Most room to improve: Utility damage per round at 2.7. That is better than only 14% of players on level 10. On average 16.2 kills per match, 53% of them headshots. The strongest map is Mirage with a 63% win rate in 59 matches. In 52 of 156 matches the rating was 1.10 or higher (33%), in 66 it was below 0.90. In 156 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: September 2026 at 1.01. DDcap loses the most ELO on Dust 2 (−131 ELO, win rate 47%). Things go best on Mirage (+157 ELO, win rate 63%). Last 30 days: 77 matches, win rate 55%, ELO balance +151.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.