DARK_9488

MN
108 matches tracked 40 matches in 30 days
ELO ▲ 199
2,349
30-day peak: 2,349
Rank SEA ▲ 1,165 places
#1,828 #478 in MN
30 days · prev. #2,993 · best #1,723
Last updated:

How does DARK_9488 play?

Rating 0.96 (from 88 matches) K/R 0.78 ADR 83.8 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 10
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 88 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 26%
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

DARK_9488 wins 48 of 100 opening duels. 3 percentage points below the level 10 average (51%).

Rounds with first kill 10%−1 pp better than 43%
Opening duels won 48%−3 pp better than 22%

Clutch

Average
Last one alive

DARK_9488 wins 42 of 100 1v1s. 2 percentage points above the level 10 average (40%).

Clutch 1v1 won 42%+2 pp better than 69%
Clutch 1v2 won 19%−2 pp better than 34%
Clutch kills per match 1.5−0.1 better than 38%

Weapons and aim

Average
Where do the kills come from?

49 of 100 kills by DARK_9488 are headshots. 2 percentage points below the level 10 average (51%).

Headshot rate 49%−2 pp better than 42%
AWP share of kills 21%+10 pp better than 86%
K/D 1.040.00 on par
Pistol kills per match 5.3
Knife kills 17 in 108 matches

Impact

Average
Damage and big rounds

Averages 2.8 round MVPs per match. 0.4 above the level 10 average (2.4).

2K rounds 13.2%−0.2 pp better than 41%
3K rounds 3.5%−0.6 pp better than 23%
MVPs per match 2.8+0.4 better than 89%
4Ks and aces 13x 4K, 3 aces in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

28 of 100 nades by DARK_9488 deal damage or blind an enemy. 7 percentage points below the level 10 average (35%).

Utility hit rate 28%−7 pp better than 10%
Utility damage per round 3.5−0.6 better than 32%
Enemies flashed per round 0.37+0.07 better than 71%
Deaths per round 75%+4 pp better than 12%

Progress

One value per month, dashed line is the level 10 average
Whether DARK_9488 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 105 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.71
JulAugSepOct

Best month: August 2026 with 0.84.

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
30 matches · 47% win rate
In match 1 of the day −24 ELO
24 matches · 46% win rate
In match 2 of the day +51 ELO
20 matches · 45% win rate

DARK_9488 loses the most ELO on Dust 2: −24 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.06 · Anubis
  3. Most kills in a match: 41 · Anubis

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
54% better than 59%
0.75 better than 53%
80.1 better than 45%
0.97 better than 27%
46% of 141 duels better than 20%
50% of 16 situations better than 83%
Dust 230
47% better than 31%
0.76 better than 58%
80.9 better than 50%
0.89 better than 7%
51% of 125 duels better than 47%
33% of 15 situations better than 36%
Ancient17
53% on par
0.81 better than 80%
91.4 better than 91%
1.04-
56% of 84 duels better than 75%
47% of 15 situations better than 72%
Anubis10
50% -
0.94 -
95.3 -
1.07-
65% of 48 duels -
57% of 7 situations -
Inferno10
70% -
0.73 -
79.2 -
0.92-
46% of 41 duels -
33% of 3 situations -
Nuke4
25% -
0.87 -
89.8 -
0.83-
47% of 19 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DARK_9488 plays

Across 108 matches DARK_9488 averages K/R 0.78 and ADR 83.8; the rating across the 88 rated matches is 0.96. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 players. Averages 17.2 kills per match with 49% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 26 of 88 matches the rating was 1.10 or higher (30%), in 41 it was below 0.90. In 91 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: August 2026 at 0.96. DARK_9488 loses the most ELO on Dust 2 (−24 ELO, win rate 47%). Things go best on Mirage (+26 ELO, win rate 54%). From match no. 5 of the day on, things go best: 68% win rate, +25 ELO. Last 30 days: 40 matches, win rate 48%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.