D9D9DYMA

Portugal
On FACEIT since 2020 269 matches tracked 101 matches in 30 days
ELO ▲ 318
2,402
30-day peak: 2,402
Rank EU
#77,306
Portugal #1,154 in Portugal
Last updated:

How does D9D9DYMA play?

Rating 1.18 (from 219 matches) K/R 0.85 ADR 92.0 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 219 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 25% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
ClutcherEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (218 matches).

2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Strength
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 55%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 1.18+0.15 · Ø 1.03 better than 87%
Pistol kills per match 2.5
Zeus kills3 in 269 matches
Knife kills 3 in 269 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 87%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 48x 4K, 6 aces in 218 matches

Utility and deaths

Average
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.03−0.26 · Ø 0.29 better than 1%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Win rate +8 pp, ELO +312
= Stayed the same
ADR at 91.5, Headshots at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.95
MarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.95. Last 3 months: 0.85 (at the start 0.81). Well above the average (0.74).

Patterns

From the last 269 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −66 ELO
33 matches · 45% win rate
In match 1 of the day −62 ELO
60 matches · 43% win rate
On Tuesdays +19 ELO, win rate 35%

D9D9DYMA loses the most ELO on Anubis: −66 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.16 · Mirage
  4. Most kills in a match: 49 · Mirage

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
54% better than 58%
0.87 better than 92%
94.3 better than 94%
1.21 better than 92%
58% of 259 duels better than 85%
18% of 28 situations better than 5%
Dust 250
34% better than 4%
0.86 better than 91%
91.4 better than 89%
1.16 better than 84%
58% of 212 duels better than 82%
33% of 30 situations better than 36%
Inferno39
54% better than 46%
0.85 better than 87%
90.3 better than 86%
1.20 better than 87%
57% of 186 duels better than 71%
43% of 21 situations better than 59%
Ancient37
57% better than 66%
0.87 better than 93%
96.7 better than 96%
1.17 better than 87%
66% of 137 duels better than 98%
21% of 14 situations better than 13%
Anubis33
45% better than 26%
0.87 better than 95%
94.1 better than 97%
1.20 better than 92%
58% of 168 duels better than 82%
38% of 21 situations right on the average
Nuke22
45% better than 19%
0.74 better than 43%
84.0 better than 65%
1.08 better than 59%
59% of 116 duels better than 82%
41% of 22 situations better than 49%
Cache13
54% -
0.84 -
90.1 -
1.18-
44% of 66 duels -
50% of 4 situations -
Aim_crashz_dust_1on14
75% -
0.61 -
67.9 -
1.01-
61% of 82 duels -
61% of 82 situations -

Compared with players on the same level who have at least 15 matches on the map.

How D9D9DYMA plays

Across 269 matches D9D9DYMA averages K/R 0.85 and ADR 92.0; the rating across the 219 rated matches is 1.18. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 18.9 kills per match with 51% headshots. The strongest map is Ancient with a 57% win rate in 37 matches. In 127 of 219 matches the rating was 1.10 or higher (58%), in 45 it was below 0.90. In 218 matches with detailed stats: 48 4Ks and 6 aces. Best month by rating: November 2026 at 1.33. D9D9DYMA loses the most ELO on Anubis (−66 ELO, win rate 45%). Things go best on Inferno (+79 ELO, win rate 54%). Improved over the last three months: K/R +0.04, Win rate +8 pp, ELO +312. Unchanged in recent months: ADR at 91.5, Headshots at 51%. Last 30 days: 101 matches, win rate 57%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.