D0kutSu

Belarus
On FACEIT since 2023 80 matches tracked 59 matches in 30 days
ELO ▲ 48
2,123
30-day peak: 2,123
Rank EU
#176,813
Belarus #4,152 in Belarus
Last updated:

How does D0kutSu play?

Rating 1.20 K/R 0.85 ADR 89.0 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 80 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 36% good 1.10 to 1.29 28% normal 0.90 to 1.09 13% weak 0.75 to 0.89 15% very weak below 0.75 8%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
DamageHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

65% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 65%+14 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Strength
Where do the kills come from?

1.29 K/D and so well above the average (1.03).

Headshot rate 57%+8 pp · Ø 49% better than 91%
AWP share of kills 17%+5 pp · Ø 12% better than 80%
K/D 1.29+0.26 · Ø 1.03 better than 96%
Pistol kills per match 4.1
Zeus kills2 in 80 matches
Knife kills 1 in 80 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.1%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 85%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 91%
MVPs per match 2.5+0.2 · Ø 2.3 better than 69%
4Ks and aces 11x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

21% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 21%−14 pp · Ø 35% better than 1%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.56+0.28 · Ø 0.28 better than 97%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05, Win rate +25 pp
= Stayed the same
K/R at 0.86, ADR at 89.1
▼ Got worse
Headshots −6 pp, ELO −145

Oct to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Last 3 months: 0.86 (at the start 0.85). Well above the average (0.74).

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −75 ELO
25 matches · 36% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 27%

D0kutSu loses the most ELO on Mirage: −75 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 2.08 · Anubis
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
36% better than 7%
0.86 better than 91%
88.9 better than 84%
1.20 better than 91%
55% of 82 duels better than 72%
21% of 19 situations better than 10%
Dust 217
53% better than 59%
0.90 better than 95%
94.7 better than 93%
1.24 better than 93%
80% of 64 duels better than 99%
54% of 13 situations better than 87%
Anubis12
25% -
0.81 -
85.3 -
1.15-
57% of 30 duels -
43% of 7 situations -
Ancient9
67% -
0.87 -
91.9 -
1.25-
57% of 37 duels -
50% of 6 situations -
Nuke9
33% -
0.83 -
86.6 -
1.18-
79% of 24 duels -
0% of 4 situations -
Inferno8
50% -
0.82 -
81.6 -
1.20-
68% of 22 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How D0kutSu plays

Across 80 matches D0kutSu averages K/R 0.85, ADR 89.0 and a rating of 1.20. Biggest strength: Opening duels won at 65%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 21%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 18.7 kills per match with 57% headshots. The strongest map is Dust 2 with a 53% win rate in 17 matches. In 52 of 80 matches the rating was 1.10 or higher (65%), in 18 it was below 0.90. In 61 matches with detailed stats: 11 4Ks and 0 aces. D0kutSu loses the most ELO on Mirage (−75 ELO, win rate 36%). Improved over the last three months: Rating +0.05, Win rate +25 pp. Got weaker: Headshots −6 pp, ELO −145. Unchanged in recent months: K/R at 0.86, ADR at 89.1. Last 30 days: 59 matches, win rate 49%, net ELO −100.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.