Ctsfrodofrag

Sweden
198 matches tracked 38 matches in 30 days
Last updated:

How does Ctsfrodofrag play?

Rating 0.98 (from 144 matches) K/R 0.71 ADR 79.6 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33% on level 9
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 144 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 11% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

Compared with 1,682 players on level 9, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

Ctsfrodofrag gets the first kill in 14 of 100 rounds. 4 percentage points above the level 9 average (10%).

Rounds with first kill 14%+4 pp better than 92%
Opening duels won 50%−1 pp better than 43%

Clutch

Average
Last one alive

Ctsfrodofrag wins 27 of 100 1v2s. 6 percentage points above the level 9 average (21%).

Clutch 1v1 won 40%+2 pp better than 60%
Clutch 1v2 won 27%+6 pp better than 82%
Clutch kills per match 1.4−0.2 better than 28%

Weapons and aim

Average
Where do the kills come from?

40 of 100 kills by Ctsfrodofrag are headshots. 8 percentage points below the level 9 average (48%).

Headshot rate 40%−8 pp better than 9%
AWP share of kills 15%+5 pp better than 74%
K/D 0.97−0.04 better than 33%
Pistol kills per match 2.5
Knife kills 7 in 198 matches

Impact

Average
Damage and big rounds

Ctsfrodofrag gets exactly 3 kills in 3.4 of 100 rounds. 0.6 percentage points below the level 9 average (4.0%).

2K rounds 13.2%+0.1 pp better than 47%
3K rounds 3.4%−0.6 pp better than 24%
MVPs per match 2.20.0 on par
4Ks and aces 24x 4K, 2 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

38 of 100 nades by Ctsfrodofrag deal damage or blind an enemy. 3 percentage points above the level 9 average (35%).

Utility hit rate 38%+3 pp better than 71%
Utility damage per round 4.0−0.3 better than 45%
Enemies flashed per round 0.22−0.06 better than 33%
Deaths per round 73%+1 pp better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +12 pp, ELO +297
= Stayed the same
K/R at 0.71, ADR at 79.4
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.71 (at the start 0.72). 0.02 below the level 9 average (0.73).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −44 ELO
37 matches · 54% win rate
On Nuke −17 ELO
24 matches · 42% win rate
On Thursdays −27 ELO, win rate 43%

Ctsfrodofrag loses the most ELO on Ancient: −44 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 2.05 · Anubis

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
56% better than 70%
0.71 better than 37%
80.6 better than 53%
0.96 better than 29%
51% of 363 duels on par
35% of 37 situations better than 42%
Ancient37
54% better than 61%
0.73 on par
81.9 better than 57%
0.97 better than 34%
55% of 238 duels better than 71%
29% of 21 situations better than 28%
Dust 227
59% better than 76%
0.73 on par
82.6 better than 62%
0.96 better than 29%
51% of 149 duels on par
59% of 17 situations better than 92%
Nuke24
42% better than 13%
0.67 better than 17%
77.5 better than 33%
0.89 better than 9%
45% of 139 duels better than 16%
38% of 8 situations better than 47%
Anubis19
42% better than 21%
0.72 better than 43%
79.7 better than 46%
1.07-
55% of 121 duels better than 71%
25% of 8 situations better than 20%
Cache16
44% -
0.73 -
75.6 -
1.10-
45% of 97 duels -
38% of 8 situations -
Inferno15
60% better than 71%
0.69 better than 29%
71.6 better than 11%
1.00-
40% of 87 duels better than 6%
63% of 8 situations better than 92%

Compared with players on the same level who have at least 15 matches on the map.

How Ctsfrodofrag plays

Across 198 matches Ctsfrodofrag averages K/R 0.71 and ADR 79.6; the rating across the 144 rated matches is 0.98. Biggest strength: Rounds with first kill at 14%, better than 92% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 9% of level 9 players. Averages 15.5 kills per match with 40% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 49 of 144 matches the rating was 1.10 or higher (34%), in 56 it was below 0.90. In 144 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: August 2026 at 1.04. Ctsfrodofrag loses the most ELO on Ancient (−44 ELO, win rate 54%). Things go best on Mirage (+254 ELO, win rate 56%). Match no. 3 of the day goes best: 66% win rate, +102 ELO. Improved over the last three months: Win rate +12 pp, ELO +297. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.71, ADR at 79.4. Last 30 days: 38 matches, win rate 55%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.