Csplayer69

Finland
On FACEIT since 2016 111 matches tracked 64 matches in 30 days
ELO ▲ 200
2,102
30-day peak: 2,102
Rank EU
#189,508
Finland #4,806 in Finland
Last updated:

How does Csplayer69 play?

Rating 1.06 (from 84 matches) K/R 0.74 ADR 82.7 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 84 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 12% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 48%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 27%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.05+0.02 · Ø 1.03 better than 58%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 57%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 24x 4K, 1 ace in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.3).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 5.2+0.9 · Ø 4.3 better than 76%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 70%−2 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, ADR at 85.6
▼ Got worse
Headshots −5 pp, Win rate −3 pp, ELO −65

Sep to Nov 2026 compared with Feb to Jun 2026.

Kills per round (K/R)

0.72
FebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.85. Last 3 months: 0.78 (at the start 0.75). Slightly above the average (0.74).

Patterns

From the last 111 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −50 ELO
29 matches · 31% win rate
On Mondays −45 ELO, win rate 29%

Csplayer69 loses the most ELO in match 1 of the day: −50 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 7 wins in a row · Inferno
  3. Most kills in a match: 31 · Cache
  4. Highest rating in a match: 2.26 · Nuke

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
44% better than 23%
0.74 right on the average
80.4 better than 48%
1.06 better than 60%
46% of 87 duels better than 21%
24% of 17 situations better than 13%
Anubis16
44% better than 27%
0.77 better than 66%
84.5 better than 70%
1.00-
49% of 49 duels better than 36%
46% of 13 situations better than 73%
Dust 213
54% -
0.74 -
81.2 -
1.12-
49% of 39 duels -
33% of 3 situations -
Ancient12
58% -
0.76 -
86.1 -
1.15-
52% of 33 duels -
50% of 2 situations -
Cache11
45% -
0.84 -
88.1 -
1.16-
68% of 59 duels -
29% of 7 situations -
Inferno10
70% -
0.62 -
77.8 -
0.93-
40% of 48 duels -
40% of 5 situations -
Nuke9
67% -
0.79 -
87.3 -
1.15-
66% of 32 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Csplayer69 plays

Across 111 matches Csplayer69 averages K/R 0.74 and ADR 82.7; the rating across the 84 rated matches is 1.06. Biggest strength: Utility damage per round at 5.2, better than 76% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 45% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 32 of 84 matches the rating was 1.10 or higher (38%), in 33 it was below 0.90. In 84 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: October 2026 at 1.17. Csplayer69 loses the most ELO in match 1 of the day (−50 ELO, win rate 31%). Things go best on Mirage (+85 ELO, win rate 44%). From match no. 5 of the day on, things go best: 64% win rate, +36 ELO. Got weaker: Headshots −5 pp, Win rate −3 pp, ELO −65. Unchanged in recent months: K/R at 0.78, ADR at 85.6. Last 30 days: 64 matches, win rate 53%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.