Crisp_19
Name history of Crisp_19
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Crisp_19 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).
Compared with 1,096 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average1.7 clutch kills per match and so right on the average (1.7).
Weapons and aim
Average30% headshots and so well below the average (46%).
Impact
WeaknessExactly 2 kills in 10.4% of rounds and so well below the average (13.2%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.78. Last 3 months: 0.64 (at the start 0.69). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: November 2026 with 1.02. Last 3 months: 0.92 (at the start 0.98). Clearly below the average (1.00).
Damage per round (ADR)
Best month: June 2026 with 86.8. Last 3 months: 71.5 (at the start 77.9). Clearly below the average (79.5).
Share of headshot kills
Best month: June 2026 with 35%. Last 3 months: 27% (at the start 35%). Well below the average (46%).
Matches won (win rate)
Best month: August 2026 with 57%. Last 3 months: 49% (at the start 57%). Just below the average (50%).
Best month: October 2026 with 1,454. Last 3 months: 1,454 (at the start 1,380).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 41%.
Patterns
From the last 157 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Crisp_19 loses the most ELO on Dust 2: −28 ELO, 30% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.45 · Inferno
- Longest win streak: 7 wins in a row · Inferno
- Most kills in a match: 30 · Cache
Maps in detail
from the last 157 matchesCompared with players on the same level who have at least 15 matches on the map.
How Crisp_19 plays
Across 157 matches Crisp_19 averages K/R 0.65 and ADR 73.2; the rating across the 136 rated matches is 0.94. Biggest strength: Deaths per round at just 69% (lower is better), better than 89% of level 7 players. Most room to improve: Headshot rate at 30%, better than only 1% of level 7 players. Averages 14.1 kills per match with 30% headshots. The strongest map is Mirage with a 58% win rate in 38 matches. In 40 of 136 matches the rating was 1.10 or higher (29%), in 63 it was below 0.90. In 136 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: November 2026 at 1.02. Crisp_19 loses the most ELO on Dust 2 (−28 ELO, win rate 30%). Things go best on Ancient (+77 ELO, win rate 48%). From match no. 5 of the day on, things go best: 68% win rate, +10 ELO. Improved over the last three months: ELO +74. Got weaker: K/R −0.05, Rating −0.06, ADR −6.4, Headshots −8 pp, Win rate −8 pp. Last 30 days: 32 matches, win rate 53%, net ELO −52.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.