Crazzy_Aza

KZ
140 matches tracked 32 matches in 30 days
Last updated:

How does Crazzy_Aza play?

Rating 1.01 (from 111 matches) K/R 0.73 ADR 83.1 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 111 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 12% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
Multi-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 35%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 9%
AWP share of kills 17%+7 pp · Ø 10% better than 81%
K/D 0.97−0.05 · Ø 1.02 better than 33%
Pistol kills per match 3.4
Knife kills 6 in 140 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.0%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 45%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 77%
MVPs per match 2.5+0.2 · Ø 2.3 better than 76%
4Ks and aces 25x 4K, 2 aces in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

6.8 utility damage per round and so well above the average (4.2).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 6.8+2.6 · Ø 4.2 better than 95%
Enemies flashed per round 0.50+0.22 · Ø 0.28 better than 93%
Deaths per round 76%+4 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.07, Rating +0.16, ADR +7.4, Headshots +2 pp
= Stayed the same
Win rate at 46%
▼ Got worse
ELO −56

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.97
MayJunJulAugSepOct

Best month: October 2026 with 0.97. Last 3 months: 0.75 (at the start 0.68). Just above the average (0.73).

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −37 ELO
35 matches · 40% win rate
In match 2 of the day −35 ELO
29 matches · 34% win rate
Between 12:00 and 18:00 +17 ELO, win rate 29%
On Sundays ±0 ELO, win rate 32%

Crazzy_Aza loses the most ELO on Mirage: −37 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Ancient
  2. Highest rating in a match: 2.43 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
54% better than 65%
0.76 better than 66%
84.2 better than 74%
1.06 better than 66%
52% of 271 duels better than 60%
36% of 36 situations better than 45%
Mirage35
40% better than 17%
0.74 better than 55%
82.2 better than 62%
1.01 right on the average
48% of 189 duels better than 34%
31% of 26 situations better than 31%
Ancient15
47% better than 36%
0.73 right on the average
87.4 better than 81%
0.97-
53% of 70 duels better than 62%
33% of 9 situations better than 36%
Inferno13
46% -
0.73 -
86.3 -
1.01-
54% of 81 duels -
67% of 6 situations -
Anubis12
50% -
0.77 -
85.1 -
1.08-
38% of 66 duels -
29% of 7 situations -
Nuke6
50% -
0.55 -
63.8 -
0.85-
60% of 20 duels -
25% of 4 situations -
Cache5
0% -
0.58 -
72.5 -
0.75-
24% of 29 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Crazzy_Aza plays

Across 140 matches Crazzy_Aza averages K/R 0.73 and ADR 83.1; the rating across the 111 rated matches is 1.01. Biggest strength: Utility damage per round at 6.8, better than 95% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 9% of level 9 players. Averages 16.8 kills per match with 40% headshots. The strongest map is Dust 2 with a 54% win rate in 54 matches. In 38 of 111 matches the rating was 1.10 or higher (34%), in 48 it was below 0.90. In 95 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: October 2026 at 1.40. Crazzy_Aza loses the most ELO on Mirage (−37 ELO, win rate 40%). Things go best on Dust 2 (+146 ELO, win rate 54%). Match no. 3 of the day goes best: 54% win rate, +69 ELO. Improved over the last three months: K/R +0.07, Rating +0.16, ADR +7.4, Headshots +2 pp. Got weaker: ELO −56. Unchanged in recent months: Win rate at 46%. Last 30 days: 32 matches, win rate 47%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.