Cr4ckUser

Slovakia
On FACEIT since 2023 543 matches tracked 169 matches in 30 days
ELO ▼ 32
2,657
30-day peak: 2,913
Rank EU
#32,953
Slovakia #188 in Slovakia
Last updated:
Next update possible in 1h 12m

How does Cr4ckUser play?

Rating 0.95 K/R 0.69 ADR 75.2 from 543 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 156 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 31% weak 0.75 to 0.89 12% very weak below 0.75 24%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,679 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 48%−4 pp · Ø 52% better than 19%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 32%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 69%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 0.95−0.09 · Ø 1.04 better than 14%
Pistol kills per match 2.6 from the last 156
Knife kills 3 in 156 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 12.2%−1.3 pp · Ø 13.5% better than 14%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 17%
MVPs per match 2.0−0.4 · Ø 2.4 better than 11%
4Ks and aces 61x 4K, 4 aces in 543 matches

Utility and deaths

Average
Nades, flashes and deaths

3.3 utility damage per round and so well below the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 26%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 38%
Deaths per round 72%+1 pp · Ø 71% better than 37%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Rating at 0.95, ADR at 74.6, Headshots at 54%, Win rate at 49%, First kills at 10%, Clutch 1v1 at 38%
▼ Got worse
ELO −220

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: October 2026 with 0.73. Last 3 months: 0.68 (at the start 0.69). Clearly below the average (0.75).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −180 ELO
22 matches · 32% win rate
On Anubis −42 ELO
40 matches · 48% win rate
On Fridays −150 ELO, win rate 35%

Cr4ckUser loses the most ELO on Ancient: −180 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 44 · Mirage
  3. Highest rating in a match: 2.12 · Mirage

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
61% better than 82%
0.73 better than 41%
81.7 better than 51%
1.01 better than 38%
48% of 265 duels better than 28%
32% of 25 situations better than 31%
Anubis40
48% better than 33%
0.74 better than 46%
79.2 better than 36%
1.01 better than 35%
51% of 180 duels better than 43%
33% of 18 situations better than 36%
Ancient22
32% better than 3%
0.70 better than 24%
74.6 better than 15%
0.93 better than 14%
51% of 104 duels better than 45%
33% of 12 situations better than 36%
Cache18
56% better than 53%
0.78 better than 68%
79.0 better than 45%
1.09 better than 66%
58% of 71 duels better than 80%
25% of 8 situations better than 19%
Nuke18
39% better than 8%
0.68 better than 13%
75.3 better than 17%
0.92 better than 6%
53% of 77 duels better than 43%
43% of 7 situations better than 58%
Dust 27
71% -
0.78 -
83.7 -
1.11-
50% of 34 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Cr4ckUser plays

Across 543 matches Cr4ckUser averages K/R 0.69, ADR 75.2 and a rating of 0.95. Most room to improve: Rating at 0.95, better than only 12% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 54% headshots. The strongest map is Mirage with a 61% win rate in 49 matches. In 52 of 156 matches the rating was 1.10 or higher (33%), in 56 it was below 0.90. In 543 matches with detailed stats: 61 4Ks and 4 aces. Best month by rating: October 2026 at 1.00. Cr4ckUser loses the most ELO on Ancient (−180 ELO, win rate 32%). Things go best on Mirage (+30 ELO, win rate 61%). Got weaker: ELO −220. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 74.6, Headshots at 54%, Win rate at 49%, First kills at 10%, Clutch 1v1 at 38%. Last 30 days: 169 matches, win rate 51%, net ELO −188.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.