Copas777

Brazil
On FACEIT since 2018 272 matches tracked
ELO
2,161
Peak across the last 272 matches: 2,304
Rank SA ▼ 1,177 places
#3,882
Brazil #2,321 in Brazil
30 days · prev. #2,705 · best #2,705
Last updated:

How does Copas777 play?

Rating 1.01 K/R 0.72 ADR 81.3 from 272 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 272 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (251 matches).

2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 48%−3 pp · Ø 51% better than 24%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 61%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.01−0.02 · Ø 1.03 better than 44%
Pistol kills per match 2.9
Knife kills 1 in 272 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 65%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 30%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 39x 4K, 7 aces in 251 matches

Utility and deaths

Average
Nades, flashes and deaths

33% of nades dealing damage or blinding and so slightly below the average (35%).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 57%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Copas777 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 251 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.72
JulAugSepOct

Best month: July 2026 with 0.73.

Patterns

From the last 272 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −45 ELO
31 matches · 29% win rate
On Dust 2 −22 ELO
72 matches · 51% win rate
Between 6:00 and 12:00 +39 ELO, win rate 46%
On Thursdays +62 ELO, win rate 43%

Copas777 loses the most ELO on Ancient: −45 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Ancient
  2. Most kills in a match: 61 · Ancient
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 272 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage104
60% better than 82%
0.71 better than 35%
79.6 better than 44%
1.02 better than 46%
47% of 372 duels better than 26%
29% of 59 situations better than 25%
Dust 272
51% better than 54%
0.72 better than 43%
81.4 better than 53%
1.00 better than 41%
48% of 282 duels better than 32%
54% of 39 situations better than 88%
Ancient31
29% better than 2%
0.75 better than 53%
86.3 better than 74%
1.01 better than 45%
45% of 154 duels better than 19%
39% of 18 situations better than 51%
Anubis22
68% better than 93%
0.69 better than 29%
76.1 better than 26%
0.94 better than 22%
49% of 97 duels better than 37%
27% of 11 situations better than 21%
Nuke16
50% better than 41%
0.80 better than 67%
85.0 better than 64%
1.12 better than 67%
56% of 66 duels better than 67%
60% of 10 situations better than 93%
Cache12
50% -
0.80 -
84.9 -
1.15-
48% of 33 duels -
33% of 9 situations -
Inferno12
33% -
0.63 -
81.3 -
0.86-
38% of 55 duels -
0% of 4 situations -
Vertigo3
100% -
0.71 -
87.7 -
0.97-
57% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Copas777 plays

Across 272 matches Copas777 averages K/R 0.72, ADR 81.3 and a rating of 1.01. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 51% headshots. The strongest map is Anubis with a 68% win rate in 22 matches. In 95 of 272 matches the rating was 1.10 or higher (35%), in 97 it was below 0.90. In 251 matches with detailed stats: 39 4Ks and 7 aces. Best month by rating: July 2026 at 1.04. Copas777 loses the most ELO on Ancient (−45 ELO, win rate 29%). Things go best on Anubis (+46 ELO, win rate 68%). Match no. 2 of the day goes best: 63% win rate, +46 ELO. Last 30 days: 4 matches, win rate 25%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.