Collinn

Sweden
On FACEIT since 2024 357 matches tracked 174 matches in 30 days
ELO ▼ 15
3,266
30-day peak: 3,558
Rank EU ▼ 1,297 places
#2,671
SE #82 in SE
30 days · prev. #1,374 · best #1,374
Last updated:
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How does Collinn play?

Rating 1.07 K/R 0.76 ADR 81.0 from 357 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 357 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

37% of 1v1s won and so slightly below the average (40%).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 37%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (53%).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 13%+1 pp · Ø 12% better than 66%
K/D 1.07+0.02 · Ø 1.05 better than 45%
Pistol kills per match 2.3
Knife kills 6 in 357 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so just above the average (13.6%).

2K rounds 14.0%+0.4 pp · Ø 13.6% better than 54%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 64x 4K, 12 aces in 357 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (3.9).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.5−1.4 · Ø 3.9 better than 11%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 24%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Collinn is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 357 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 357 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −145 ELO
53 matches · 58% win rate
On Dust 2 −105 ELO
31 matches · 55% win rate
Between 0:00 and 6:00 −94 ELO, win rate 44%
On Tuesdays −134 ELO, win rate 40%

Collinn loses the most ELO on Anubis: −145 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.38 · Mirage
  2. Longest win streak: 7 wins in a row · Nuke
  3. Most kills in a match: 45 · Dust 2

Maps in detail

from the last 357 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage116
50% better than 29%
0.74 better than 39%
80.5 better than 41%
1.04 better than 41%
47% of 538 duels better than 19%
31% of 84 situations better than 26%
Ancient88
49% better than 28%
0.77 better than 56%
82.7 better than 52%
1.05 better than 46%
51% of 471 duels better than 39%
35% of 46 situations better than 40%
Anubis53
58% better than 59%
0.79 better than 67%
81.5 better than 48%
1.10 better than 62%
54% of 254 duels better than 59%
33% of 24 situations better than 37%
Dust 231
55% right on the average
0.80 better than 69%
84.8 better than 63%
1.15 better than 72%
57% of 171 duels better than 74%
50% of 18 situations better than 78%
Nuke31
52% better than 27%
0.77 right on the average
80.5 better than 38%
1.11 better than 60%
64% of 136 duels better than 94%
36% of 11 situations better than 40%
Cache27
59% right on the average
0.77 better than 40%
77.5 better than 19%
1.08 better than 36%
54% of 127 duels better than 44%
54% of 13 situations better than 79%
Poseidon3
67% -
0.52 -
67.3 -
0.85-
37% of 27 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Collinn plays

Across 357 matches Collinn averages K/R 0.76, ADR 81.0 and a rating of 1.07. Most room to improve: Utility damage per round at 2.5, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 57% headshots. The strongest map is Cache with a 59% win rate in 27 matches. In 153 of 357 matches the rating was 1.10 or higher (43%), in 134 it was below 0.90. In 357 matches with detailed stats: 64 4Ks and 12 aces. Best month by rating: October 2026 at 1.12. Collinn loses the most ELO on Anubis (−145 ELO, win rate 58%). Things go best on Cache (+180 ELO, win rate 59%). Last 30 days: 174 matches, win rate 52%, net ELO +82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.